#include "voxel_mesher_transvoxel.h" Vector3 VoxelMesherTransvoxel::corner_id_to_vertex(int corner_id) const { ERR_FAIL_COND_V(corner_id < 0 || corner_id > 8, Vector3()); return transvoxel_vertices[corner_id]; } int VoxelMesherTransvoxel::get_regular_cell_class(int index) const { return static_cast(regularCellClass[index]); } Ref VoxelMesherTransvoxel::get_regular_cell_data(int index) const { return _regular_cell_datas[index]; } int VoxelMesherTransvoxel::get_regular_vertex_data(int index1, int index2) const { //return static_cast(regularVertexData[index1][index2]); return regularVertexData[index1][index2]; } //void VoxelMesherTransvoxel::set_regular_vertex_data(int index1, int index2, int value) { // ERR_FAIL_INDEX(index1, 256); // ERR_FAIL_INDEX(index2, 13); // regularVertexData[index1][index2] = value; //} int VoxelMesherTransvoxel::get_regular_vertex_data_first_vertex(int index1, int index2) const { int vert1 = regularVertexData[index1][index2] & 0x000F; return vert1; } int VoxelMesherTransvoxel::get_regular_vertex_data_second_vertex(int index1, int index2) const { int vert2 = (regularVertexData[index1][index2] & 0x00F0) >> 4; return vert2; } Vector3 VoxelMesherTransvoxel::get_regular_vertex_first_position(int index1, int index2) const { int vert = regularVertexData[index1][index2] & 0x000F; return transvoxel_vertices[vert]; } Vector3 VoxelMesherTransvoxel::get_regular_vertex_second_position(int index1, int index2) const { int vert = (regularVertexData[index1][index2] & 0x00F0) >> 4; return transvoxel_vertices[vert]; } Vector3 VoxelMesherTransvoxel::get_regular_vertex_direction(int index1, int index2) const { int vert1 = regularVertexData[index1][index2] & 0x000F; int vert2 = (regularVertexData[index1][index2] & 0x00F0) >> 4; return transvoxel_vertices[vert2] - transvoxel_vertices[vert1]; } int VoxelMesherTransvoxel::get_transition_cell_class(int index) const { return static_cast(transitionCellClass[index]); } Ref VoxelMesherTransvoxel::get_transition_cell_data(int index) const { return _transition_cell_data[index]; } int VoxelMesherTransvoxel::get_transition_corner_data(int index) const { return static_cast(transitionCornerData[index]); } int VoxelMesherTransvoxel::get_transition_vertex_data(int index1, int index2) const { return static_cast(transitionVertexData[index1][index2]); } int VoxelMesherTransvoxel::get_transition_vertex_data_first_vertex(int index1, int index2) const { unsigned short val = transitionVertexData[index1][index2]; unsigned short vert = val & 0x000F; return static_cast(vert); } int VoxelMesherTransvoxel::get_transition_vertex_data_second_vertex(int index1, int index2) const { unsigned short val = transitionVertexData[index1][index2]; unsigned short vert = (val & 0x00F0) >> 4; return static_cast(vert); } Vector3 VoxelMesherTransvoxel::get_transition_vertex_first_position(int index1, int index2) const { int vert = transitionVertexData[index1][index2] & 0x000F; return transvoxel_vertices[vert]; } Vector3 VoxelMesherTransvoxel::get_transition_vertex_second_position(int index1, int index2) const { int vert = (transitionVertexData[index1][index2] & 0x00F0) >> 4; return transvoxel_vertices[vert]; } Vector3 VoxelMesherTransvoxel::get_transition_vertex_direction(int index1, int index2) const { int vert1 = transitionVertexData[index1][index2] & 0x000F; int vert2 = (transitionVertexData[index1][index2] & 0x00F0) >> 4; return transvoxel_vertices[vert2] - transvoxel_vertices[vert1]; } VoxelMesherTransvoxel::VoxelMesherTransvoxel() { for (int i = 0; i < 16; ++i) { _regular_cell_datas[i] = Ref(memnew(TransvoxelCellData(regularCellData[i]))); } for (int i = 0; i < 56; ++i) { _transition_cell_data[i] = Ref(memnew(TransvoxelCellData(transitionCellData[i]))); } } VoxelMesherTransvoxel::~VoxelMesherTransvoxel() { } void VoxelMesherTransvoxel::_bind_methods() { ClassDB::bind_method(D_METHOD("corner_id_to_vertex", "index1"), &VoxelMesherTransvoxel::corner_id_to_vertex); ClassDB::bind_method(D_METHOD("get_regular_cell_class", "index"), &VoxelMesherTransvoxel::get_regular_cell_class); ClassDB::bind_method(D_METHOD("get_regular_cell_data", "index"), &VoxelMesherTransvoxel::get_regular_cell_data); ClassDB::bind_method(D_METHOD("get_regular_vertex_data", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data); // ClassDB::bind_method(D_METHOD("set_regular_vertex_data", "index1", "index2", "value"), &VoxelMesherTransvoxel::set_regular_vertex_data); ClassDB::bind_method(D_METHOD("get_regular_vertex_data_first_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data_first_vertex); ClassDB::bind_method(D_METHOD("get_regular_vertex_data_second_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data_second_vertex); ClassDB::bind_method(D_METHOD("get_regular_vertex_first_position", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_first_position); ClassDB::bind_method(D_METHOD("get_regular_vertex_second_position", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_second_position); ClassDB::bind_method(D_METHOD("get_regular_vertex_direction", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_direction); ClassDB::bind_method(D_METHOD("get_transition_cell_class", "index"), &VoxelMesherTransvoxel::get_transition_cell_class); ClassDB::bind_method(D_METHOD("get_transition_cell_data", "index"), &VoxelMesherTransvoxel::get_transition_cell_data); ClassDB::bind_method(D_METHOD("get_transition_corner_data", "index"), &VoxelMesherTransvoxel::get_transition_corner_data); ClassDB::bind_method(D_METHOD("get_transition_vertex_data", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data); ClassDB::bind_method(D_METHOD("get_transition_vertex_data_first_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data_first_vertex); ClassDB::bind_method(D_METHOD("get_transition_vertex_data_second_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data_second_vertex); ClassDB::bind_method(D_METHOD("get_transition_vertex_first_position", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_first_position); ClassDB::bind_method(D_METHOD("get_transition_vertex_second_position", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_second_position); ClassDB::bind_method(D_METHOD("get_transition_vertex_direction", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_direction); BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_000); BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_100); BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_010); BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_110); BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_001); BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_101); BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_011); BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_111); BIND_ENUM_CONSTANT(VOXEL_ENTRIES_SIZE); BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_000); BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_100); BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_010); BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_110); BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_001); BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_101); BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_011); BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_111); }