<?xml version="1.0" encoding="UTF-8" ?> <class name="VoxelLight" inherits="Reference" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="get_world_position_x" qualifiers="const"> <return type="int"> </return> <description> </description> </method> <method name="get_world_position_y" qualifiers="const"> <return type="int"> </return> <description> </description> </method> <method name="get_world_position_z" qualifiers="const"> <return type="int"> </return> <description> </description> </method> <method name="set_world_position"> <return type="void"> </return> <argument index="0" name="x" type="int"> </argument> <argument index="1" name="y" type="int"> </argument> <argument index="2" name="z" type="int"> </argument> <description> </description> </method> </methods> <members> <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 0, 0, 0, 1 )"> </member> <member name="size" type="float" setter="set_size" getter="get_size" default="0.0"> </member> </members> <constants> </constants> </class>