#ifndef PROP_DATA_DATA_H #define PROP_DATA_DATA_H #include "core/resource.h" #include "core/math/transform.h" class PropDataEntry : public Resource { GDCLASS(PropDataEntry, Resource); public: Transform get_transform() const; void set_transform(const Transform value); PropDataEntry(); ~PropDataEntry(); protected: static void _bind_methods(); private: Transform _transform; }; #endif