#ifndef PROP_DATA_ENTITY_H #define PROP_DATA_ENTITY_H #include "prop_data_entry.h" class PropDataEntity : public PropDataEntry { GDCLASS(PropDataEntity, PropDataEntry); public: int get_entity_data_id() const; void set_entity_data_id(const int value); int get_level() const; void set_level(const int value); PropDataEntity(); ~PropDataEntity(); protected: static void _bind_methods(); private: int _level; int _entity_data_id; }; #endif