<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelmanLibrary" inherits="Resource" version="3.2">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="_setup_material_albedo" qualifiers="virtual">
			<return type="void">
			</return>
			<argument index="0" name="material_index" type="int">
			</argument>
			<argument index="1" name="texture" type="Texture">
			</argument>
			<description>
			</description>
		</method>
		<method name="add_liquid_material">
			<return type="void">
			</return>
			<argument index="0" name="value" type="Material">
			</argument>
			<description>
			</description>
		</method>
		<method name="add_material">
			<return type="void">
			</return>
			<argument index="0" name="value" type="Material">
			</argument>
			<description>
			</description>
		</method>
		<method name="add_prop">
			<return type="void">
			</return>
			<argument index="0" name="value" type="PackedScene">
			</argument>
			<description>
			</description>
		</method>
		<method name="add_voxel_surface">
			<return type="void">
			</return>
			<argument index="0" name="value" type="VoxelSurface">
			</argument>
			<description>
			</description>
		</method>
		<method name="clear_liquid_materials">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="clear_materials">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="clear_props">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="clear_surfaces">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="get_liquid_material">
			<return type="Material">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_material">
			<return type="Material">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_num_liquid_materials" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_num_materials" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_num_props" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_num_surfaces" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_prop">
			<return type="PackedScene">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_voxel_surface">
			<return type="VoxelSurface">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="refresh_rects">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="remove_liquid_material">
			<return type="void">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="remove_material">
			<return type="void">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="remove_prop">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="remove_surface">
			<return type="void">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_liquid_material">
			<return type="void">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<argument index="1" name="value" type="Material">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_material">
			<return type="void">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<argument index="1" name="value" type="Material">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_prop">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<argument index="1" name="surface" type="PackedScene">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_voxel_surface">
			<return type="void">
			</return>
			<argument index="0" name="index" type="int">
			</argument>
			<argument index="1" name="surface" type="VoxelSurface">
			</argument>
			<description>
			</description>
		</method>
		<method name="setup_material_albedo">
			<return type="void">
			</return>
			<argument index="0" name="material_index" type="int">
			</argument>
			<argument index="1" name="texture" type="Texture">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="initialized" type="bool" setter="set_initialized" getter="get_initialized">
		</member>
		<member name="liquid_materials" type="Array" setter="set_liquid_materials" getter="get_liquid_materials" default="[  ]">
		</member>
		<member name="materials" type="Array" setter="set_materials" getter="get_materials" default="[  ]">
		</member>
	</members>
	<constants>
		<constant name="MATERIAL_INDEX_VOXELS" value="0">
		</constant>
		<constant name="MATERIAL_INDEX_LIQUID" value="1">
		</constant>
	</constants>
</class>