#ifndef VOXELMAN_PROP_MESH_H #define VOXELMAN_PROP_MESH_H #include "voxelman_prop_entry.h" #include "../../entity_spell_system/meshes/mesh_data_resource.h" class VoxelmanPropMesh : public VoxelmanPropEntry { GDCLASS(VoxelmanPropMesh, VoxelmanPropEntry); public: Ref get_mesh() const; void set_mesh(const Ref mesh); VoxelmanPropMesh(); ~VoxelmanPropMesh(); protected: static void _bind_methods(); private: Ref _mesh; }; #endif