#include "voxel_surface_merger.h" #include "voxelman_library_merger.h" Ref VoxelSurfaceMerger::get_region(const VoxelSurfaceSides side) { return _regions[side]; } void VoxelSurfaceMerger::set_region(const VoxelSurfaceSides side, Ref texture) { _regions[side] = texture; } Ref VoxelSurfaceMerger::get_texture(const VoxelSurfaceSides side) { return _textures[side]; } void VoxelSurfaceMerger::set_texture(const VoxelSurfaceSides side, Ref texture) { _textures[side] = texture; } void VoxelSurfaceMerger::refresh_rects() { VoxelmanLibraryMerger *lib = Object::cast_to(_library); ERR_FAIL_COND(!ObjectDB::instance_validate(lib)); for (int i = 0; i < VOXEL_SIDES_COUNT; ++i) { if (!_regions[i].is_valid()) { _rects[i] = Rect2(); continue; } Ref at = _regions[i]; Ref tex = at->get_atlas(); if (!tex.is_valid()) { _rects[i] = Rect2(); continue; } Rect2 region = at->get_region(); float w = tex->get_width(); float h = tex->get_height(); Rect2 r; r.position.x = region.position.x / w; r.position.y = region.position.y / h; r.size.x = region.size.x / w; r.size.y = region.size.y / h; _rects[i] = r; } } VoxelSurfaceMerger::VoxelSurfaceMerger() { for (int i = 0; i < VOXEL_SIDES_COUNT; ++i) { _regions[i].unref(); _textures[i].unref(); } } VoxelSurfaceMerger::~VoxelSurfaceMerger() { } void VoxelSurfaceMerger::_bind_methods() { ClassDB::bind_method(D_METHOD("get_region", "side"), &VoxelSurfaceMerger::get_region); ClassDB::bind_method(D_METHOD("set_region", "side", "texture"), &VoxelSurfaceMerger::set_region); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "region_top", PROPERTY_HINT_RESOURCE_TYPE, "AtlasTexture", 0), "set_region", "get_region", VOXEL_SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "region_bottom", PROPERTY_HINT_RESOURCE_TYPE, "AtlasTexture", 0), "set_region", "get_region", VOXEL_SIDE_BOTTOM); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "region_side", PROPERTY_HINT_RESOURCE_TYPE, "AtlasTexture", 0), "set_region", "get_region", VOXEL_SIDE_SIDE); ClassDB::bind_method(D_METHOD("get_texture", "side"), &VoxelSurfaceMerger::get_texture); ClassDB::bind_method(D_METHOD("set_texture", "side", "texture"), &VoxelSurfaceMerger::set_texture); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_top", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", VOXEL_SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_bottom", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", VOXEL_SIDE_BOTTOM); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_side", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", VOXEL_SIDE_SIDE); }