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541abb954d
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Now materials in Library are stored with vectors. This makes it possible to have different materials for every lod level for example.
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2020-03-29 20:19:38 +02:00 |
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919080a1b5
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Added props top the merger library, also it will now merge together all added prop textures. Also api cleanups.
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2020-02-16 02:54:17 +01:00 |
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db77530ec1
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Updated the license for 2020, and added it to the top of my cpp files.
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2020-01-31 19:52:37 +01:00 |
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a67d0393ca
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Clang format.
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2020-01-09 04:29:05 +01:00 |
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de103a3fdf
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Fixed compile.
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2019-11-18 22:35:08 +01:00 |
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802e602336
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PropData can setup meshes into the mesher as well now.
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2019-11-08 14:37:48 +01:00 |
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8bbc6da5d2
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Now PropData can add lights into chunks.
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2019-11-08 11:52:36 +01:00 |
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8ba8209bc2
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Added add_textures_into method to PropData.
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2019-11-08 09:45:21 +01:00 |
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2c49d2e8d9
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Renamed VoxelmanProp to PropData.
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2019-11-07 21:32:31 +01:00 |
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