mirror of
https://github.com/Relintai/voxelman.git
synced 2025-02-10 16:20:10 +01:00
Also update VoxelWorldDefault::_create_chunk.
This commit is contained in:
parent
f1e10c89b0
commit
e9269bc0b3
@ -183,27 +183,38 @@ Ref<VoxelChunk> VoxelWorldDefault::_create_chunk(int x, int y, int z, Ref<VoxelC
|
||||
|
||||
if (chunk->job_get_count() == 0) {
|
||||
Ref<VoxelTerrainJob> tj;
|
||||
#if VERSION_MAJOR < 4
|
||||
tj.instance();
|
||||
#else
|
||||
tj.instantiate();
|
||||
#endif
|
||||
|
||||
Ref<VoxelLightJob> lj;
|
||||
#if VERSION_MAJOR < 4
|
||||
lj.instance();
|
||||
#else
|
||||
lj.instantiate();
|
||||
#endif
|
||||
|
||||
Ref<VoxelPropJob> pj;
|
||||
#if VERSION_MAJOR < 4
|
||||
pj.instance();
|
||||
#else
|
||||
pj.instantiate();
|
||||
#endif
|
||||
pj->set_prop_mesher(Ref<VoxelMesher>(memnew(VoxelMesherDefault)));
|
||||
|
||||
Ref<VoxelMesherJobStep> s;
|
||||
s.instance();
|
||||
s->set_job_type(VoxelMesherJobStep::TYPE_NORMAL);
|
||||
tj->add_jobs_step(s);
|
||||
|
||||
s.instance();
|
||||
s->set_job_type(VoxelMesherJobStep::TYPE_NORMAL_LOD);
|
||||
s->set_lod_index(1);
|
||||
tj->add_jobs_step(s);
|
||||
|
||||
s.instance();
|
||||
s->set_job_type(VoxelMesherJobStep::TYPE_NORMAL_LOD);
|
||||
s->set_lod_index(2);
|
||||
tj->add_jobs_step(s);
|
||||
|
||||
s.instance();
|
||||
s->set_job_type(VoxelMesherJobStep::TYPE_MERGE_VERTS);
|
||||
tj->add_jobs_step(s);
|
||||
|
||||
s.instance();
|
||||
s->set_job_type(VoxelMesherJobStep::TYPE_BAKE_TEXTURE);
|
||||
tj->add_jobs_step(s);
|
||||
|
||||
chunk->job_add(lj);
|
||||
chunk->job_add(tj);
|
||||
chunk->job_add(pj);
|
||||
|
Loading…
Reference in New Issue
Block a user