mirror of
https://github.com/Relintai/voxelman.git
synced 2024-11-14 10:17:20 +01:00
Add note about godot versions into Readme.md.
This commit is contained in:
parent
b88e430950
commit
d7a853cc73
@ -6,6 +6,9 @@ This is an engine module! Which means that you will need to compile it into Godo
|
||||
|
||||
You can find a demonstration project here: https://github.com/Relintai/the_tower
|
||||
|
||||
It supports both godot 3.2 and 4.0 (master). Note that since 4.0 is still in very early stages I only
|
||||
check whether it works from time to time.
|
||||
|
||||
## Optional Dependencies
|
||||
|
||||
`https://github.com/Relintai/texture_packer`: you get access to [VoxelmanLibraryMerger](#voxelmanlibrarymerger) \
|
||||
@ -117,8 +120,13 @@ First make sure that you can compile godot. See the official docs: https://docs.
|
||||
|
||||
1. Clone the engine if you haven't already:
|
||||
|
||||
If you want Godot 3.2:
|
||||
```git clone -b 3.2 https://github.com/godotengine/godot.git godot```
|
||||
|
||||
If you want Godot 4.0:
|
||||
```git clone https://github.com/godotengine/godot.git godot```
|
||||
|
||||
|
||||
2. go into the modules folder inside the engine's directory:
|
||||
|
||||
```cd godot``` \
|
||||
|
Loading…
Reference in New Issue
Block a user