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# Voxelman
A voxel engine module for godot, focusing more on editor integration, gameplay-related features, and extendability (even from gdscript), without sacrificing too much speed.
A voxel engine for godot, focusing more on editor integration, gameplay-related features, and extendability (even from gdscript), without sacrificing too much speed.
This is an engine module! Which means that you will need to compile it into Godot! [See the compiling section here.](#compiling)