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Fix a typo in Chunk's bindings.
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@ -1019,7 +1019,7 @@ void VoxelChunk::draw_debug_voxels(int max, Color color) {
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continue;
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}
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draw_cross_voxels_fill(Vector3(x, y, z), get_voxel(x, y, z, VoxelChunk::DEFAULT_CHANNEL_ISOLEVEL) / 255.0);
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draw_cross_voxels_fill(Vector3(x, y, z), get_voxel(x, y, z, VoxelChunk::DEFAULT_CHANNEL_ISOLEVEL) / 255.0 * get_voxel_scale() * 2.0);
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++a;
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@ -1346,9 +1346,9 @@ void VoxelChunk::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_draw_debug_voxel_lights", PropertyInfo(Variant::OBJECT, "debug_drawer", PROPERTY_HINT_RESOURCE_TYPE, "ImmediateGeometry")));
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ClassDB::bind_method(D_METHOD("draw_cross_voxels", "pos"), &VoxelChunk::draw_cross_voxels);
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ClassDB::bind_method(D_METHOD("draw_cross_voxels_fill", "pos", "fill"), &VoxelChunk::draw_cross_voxels_fill);
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ClassDB::bind_method(D_METHOD("draw_debug_voxels", "pos", "color"), &VoxelChunk::draw_debug_voxels, DEFVAL(Color(1, 1, 1)));
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ClassDB::bind_method(D_METHOD("draw_cross_voxels", "max"), &VoxelChunk::draw_cross_voxels);
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ClassDB::bind_method(D_METHOD("draw_cross_voxels_fill", "max", "fill"), &VoxelChunk::draw_cross_voxels_fill);
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ClassDB::bind_method(D_METHOD("draw_debug_voxels", "max", "color"), &VoxelChunk::draw_debug_voxels, DEFVAL(Color(1, 1, 1)));
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ClassDB::bind_method(D_METHOD("draw_debug_voxel_lights"), &VoxelChunk::draw_debug_voxel_lights);
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