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Now this module can be built as shared.
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3
.gitignore
vendored
3
.gitignore
vendored
@ -4,4 +4,5 @@
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*.meta
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*.obj
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*.pyc
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*.bc
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*.bc
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*.os
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89
SCsub
89
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@ -1,47 +1,70 @@
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import os
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Import('env')
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env.add_source_files(env.modules_sources,"register_types.cpp")
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module_env = env.Clone()
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env.add_source_files(env.modules_sources,"containers/voxelman_queue.cpp")
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env.add_source_files(env.modules_sources,"containers/voxelman_unbounded_queue.cpp")
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if os.path.isdir('../mesh_data_resource'):
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module_env.Append(CPPDEFINES=['MESH_DATA_RESOURCE_PRESENT'])
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env.add_source_files(env.modules_sources,"library/voxelman_library.cpp")
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env.add_source_files(env.modules_sources,"library/voxelman_library_simple.cpp")
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env.add_source_files(env.modules_sources,"library/voxelman_library_merger.cpp")
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env.add_source_files(env.modules_sources,"library/voxel_surface.cpp")
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env.add_source_files(env.modules_sources,"library/voxel_surface_simple.cpp")
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env.add_source_files(env.modules_sources,"library/voxel_surface_merger.cpp")
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sources = [
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env.add_source_files(env.modules_sources,"data/voxel_light.cpp")
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"register_types.cpp",
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher.cpp")
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env.add_source_files(env.modules_sources,"meshers/transvoxel_cell_data.cpp")
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher_transvoxel.cpp")
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env.add_source_files(env.modules_sources,"meshers/transvoxel_tables.cpp")
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"containers/voxelman_queue.cpp",
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"containers/voxelman_unbounded_queue.cpp",
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env.add_source_files(env.modules_sources,"world/voxel_world.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_chunk.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_structure.cpp")
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env.add_source_files(env.modules_sources,"world/environment_data.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_chunk_prop_data.cpp")
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"library/voxelman_library.cpp",
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"library/voxelman_library_simple.cpp",
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"library/voxelman_library_merger.cpp",
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env.add_source_files(env.modules_sources,"meshers/cubic_mesher/voxel_mesher_cubic.cpp")
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env.add_source_files(env.modules_sources,"meshers/cubic_mesher/voxel_cube_points.cpp")
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"library/voxel_surface.cpp",
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"library/voxel_surface_simple.cpp",
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"library/voxel_surface_merger.cpp",
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env.add_source_files(env.modules_sources,"props/prop_data.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_entry.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_scene.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_mesh.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_light.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_prop.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_entity.cpp")
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"data/voxel_light.cpp",
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env.add_source_files(env.modules_sources,"level_generator/voxelman_level_generator.cpp")
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"meshers/voxel_mesher.cpp",
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"meshers/transvoxel_cell_data.cpp",
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"meshers/voxel_mesher_transvoxel.cpp",
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"meshers/transvoxel_tables.cpp",
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env.add_source_files(env.modules_sources,"areas/world_area.cpp")
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"world/voxel_world.cpp",
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"world/voxel_chunk.cpp",
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"world/voxel_structure.cpp",
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"world/environment_data.cpp",
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"world/voxel_chunk_prop_data.cpp",
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env.add_source_files(env.modules_sources,"clutter/ground_clutter.cpp")
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env.add_source_files(env.modules_sources,"clutter/ground_clutter_foliage.cpp")
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"meshers/cubic_mesher/voxel_mesher_cubic.cpp",
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"meshers/cubic_mesher/voxel_cube_points.cpp",
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"props/prop_data.cpp",
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"props/prop_data_entry.cpp",
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"props/prop_data_scene.cpp",
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"props/prop_data_mesh.cpp",
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"props/prop_data_light.cpp",
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"props/prop_data_prop.cpp",
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"props/prop_data_entity.cpp",
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"level_generator/voxelman_level_generator.cpp",
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"areas/world_area.cpp",
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"clutter/ground_clutter.cpp",
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"clutter/ground_clutter_foliage.cpp",
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]
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if ARGUMENTS.get('custom_modules_shared', 'no') == 'yes':
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# Shared lib compilation
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module_env.Append(CCFLAGS=['-fPIC'])
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module_env['LIBS'] = []
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shared_lib = module_env.SharedLibrary(target='#bin/voxelman', source=sources)
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shared_lib_shim = shared_lib[0].name.rsplit('.', 1)[0]
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env.Append(LIBS=[shared_lib_shim])
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env.Append(LIBPATH=['#bin'])
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else:
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# Static compilation
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module_env.add_source_files(env.modules_sources, sources)
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env.add_source_files(env.modules_sources,"register_types.cpp")
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