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Removed _THREAD_SAFE_CLASS_ from VoxelChunk as its not used aywhere right now.
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@ -66,8 +66,6 @@ class VoxelWorld;
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class VoxelChunk : public Resource {
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GDCLASS(VoxelChunk, Resource);
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_THREAD_SAFE_CLASS_
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public:
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enum {
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VOXEL_CHUNK_STATE_OK = 0,
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