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Added VoxelLightJob.
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@ -74,6 +74,7 @@ sources = [
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"world/jobs/voxel_job.cpp",
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"world/jobs/voxel_terrarin_job.cpp",
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"world/jobs/voxel_light_job.cpp",
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]
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if has_texture_packer:
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@ -58,6 +58,7 @@ def get_doc_classes():
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"VoxelJob",
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"VoxelTerrarinJob",
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"VoxelLightJob",
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]
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@ -73,6 +73,7 @@ SOFTWARE.
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#include "nodes/voxelman_light.h"
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#include "world/jobs/voxel_job.h"
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#include "world/jobs/voxel_light_job.h"
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#include "world/jobs/voxel_terrarin_job.h"
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void register_voxelman_types() {
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@ -126,6 +127,7 @@ void register_voxelman_types() {
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ClassDB::register_class<VoxelJob>();
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ClassDB::register_class<VoxelTerrarinJob>();
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ClassDB::register_class<VoxelLightJob>();
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#ifdef TOOLS_ENABLED
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EditorPlugins::add_by_type<VoxelWorldEditorPlugin>();
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87
world/jobs/voxel_light_job.cpp
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87
world/jobs/voxel_light_job.cpp
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@ -0,0 +1,87 @@
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/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "voxel_light_job.h"
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#include "../../defines.h"
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#include "../../library/voxel_surface.h"
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#include "../../library/voxelman_library.h"
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#include "../../meshers/voxel_mesher.h"
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#include "../default/voxel_chunk_default.h"
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void VoxelLightJob::phase_light() {
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Ref<VoxelChunkDefault> chunk = _chunk;
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bool gr = (chunk->get_build_flags() & VoxelChunkDefault::BUILD_FLAG_AUTO_GENERATE_RAO) != 0;
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if (!gr && (chunk->get_build_flags() & VoxelChunkDefault::BUILD_FLAG_USE_LIGHTING) == 0) {
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return;
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}
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bool bl = (chunk->get_build_flags() & VoxelChunkDefault::BUILD_FLAG_BAKE_LIGHTS) != 0;
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if (bl && should_do()) {
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chunk->clear_baked_lights();
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if (should_return())
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return;
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}
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if (gr && should_do()) {
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chunk->generate_random_ao(chunk->get_voxel_world()->get_current_seed());
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if (should_return())
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return;
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}
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if (bl && should_do()) {
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chunk->bake_lights();
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if (should_return())
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return;
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}
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reset_stages();
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}
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void VoxelLightJob::_execute() {
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ERR_FAIL_COND(!_chunk.is_valid());
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Ref<VoxelmanLibrary> library = _chunk->get_library();
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ERR_FAIL_COND(!library.is_valid());
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phase_light();
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//finish
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}
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VoxelLightJob::VoxelLightJob() {
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}
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VoxelLightJob::~VoxelLightJob() {
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}
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void VoxelLightJob::_bind_methods() {
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}
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45
world/jobs/voxel_light_job.h
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45
world/jobs/voxel_light_job.h
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@ -0,0 +1,45 @@
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/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef VOXEL_LIGHT_JOB_H
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#define VOXEL_LIGHT_JOB_H
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#include "voxel_job.h"
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class VoxelMesher;
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class VoxelLightJob : public VoxelJob {
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GDCLASS(VoxelLightJob, VoxelJob);
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public:
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void phase_light();
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void _execute();
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VoxelLightJob();
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~VoxelLightJob();
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protected:
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static void _bind_methods();
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};
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#endif
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