mirror of
https://github.com/Relintai/voxelman.git
synced 2025-02-18 16:54:21 +01:00
Removed leftover debug operation.
This commit is contained in:
parent
de6c2d6ffa
commit
3ade810606
@ -50,7 +50,6 @@ void VoxelMesherCubic::_add_chunk(Ref<VoxelChunk> p_chunk) {
|
|||||||
Ref<VoxelCubePoints> cube_points;
|
Ref<VoxelCubePoints> cube_points;
|
||||||
cube_points.instance();
|
cube_points.instance();
|
||||||
|
|
||||||
float tile_uv_size = 1 / 4.0;
|
|
||||||
Color base_light(_base_light_value, _base_light_value, _base_light_value);
|
Color base_light(_base_light_value, _base_light_value, _base_light_value);
|
||||||
|
|
||||||
for (int y = 0; y < y_size; ++y) {
|
for (int y = 0; y < y_size; ++y) {
|
||||||
@ -114,7 +113,7 @@ void VoxelMesherCubic::_add_chunk(Ref<VoxelChunk> p_chunk) {
|
|||||||
|
|
||||||
add_color(light);
|
add_color(light);
|
||||||
|
|
||||||
Vector2 uv = (cube_points->get_point_uv_direction(face, i) + Vector2(0.5, 0.5)) * Vector2(tile_uv_size, tile_uv_size);
|
Vector2 uv = cube_points->get_point_uv_direction(face, i) + Vector2(0.5, 0.5);
|
||||||
|
|
||||||
VoxelSurface::VoxelSurfaceSides side = VoxelSurface::VOXEL_SIDE_SIDE;
|
VoxelSurface::VoxelSurfaceSides side = VoxelSurface::VOXEL_SIDE_SIDE;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user