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Fix indent in readme.md sample code. Also remove trailing ;.
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@ -136,8 +136,8 @@ This is done by `setup_chunk(shunk)` in `VoxelWorld`.
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# Setup a blocky (minecratf like) mesher job
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# Setup a blocky (minecratf like) mesher job
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var tj : VoxelTerrarinJob = VoxelTerrarinJob.new()
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var tj : VoxelTerrarinJob = VoxelTerrarinJob.new()
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tj.add_mesher(VoxelMesherBlocky.new());
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tj.add_mesher(VoxelMesherBlocky.new())
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tj.add_liquid_mesher(VoxelMesherLiquidBlocky.new());
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tj.add_liquid_mesher(VoxelMesherLiquidBlocky.new())
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chunk.job_add(tj);
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chunk.job_add(tj);
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