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Added get_current_job_index and next_job tp VoxelChunk.
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@ -242,6 +242,18 @@ int VoxelChunk::get_job_count() const {
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return _jobs.size();
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}
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int VoxelChunk::get_current_job_index() {
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return _current_job;
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}
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void VoxelChunk::next_job() {
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++_current_job;
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if (_current_job >= _jobs.size()) {
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_current_job = 0;
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set_is_generating(false);
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}
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}
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Ref<VoxelMesher> VoxelChunk::get_mesher(int index) const {
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ERR_FAIL_INDEX_V(index, _meshers.size(), Ref<VoxelMesher>());
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@ -1320,6 +1332,9 @@ void VoxelChunk::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_job", "job"), &VoxelChunk::add_job);
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ClassDB::bind_method(D_METHOD("get_job_count"), &VoxelChunk::get_job_count);
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ClassDB::bind_method(D_METHOD("get_current_job_index"), &VoxelChunk::get_current_job_index);
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ClassDB::bind_method(D_METHOD("next_job"), &VoxelChunk::next_job);
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ClassDB::bind_method(D_METHOD("get_mesher", "index"), &VoxelChunk::get_mesher);
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ClassDB::bind_method(D_METHOD("set_mesher", "index", "mesher"), &VoxelChunk::set_mesher);
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ClassDB::bind_method(D_METHOD("remove_mesher", "index"), &VoxelChunk::remove_mesher);
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@ -147,6 +147,9 @@ public:
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void add_job(const Ref<VoxelMesher> &job);
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int get_job_count() const;
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int get_current_job_index();
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void next_job();
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//Meshers
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Ref<VoxelMesher> get_mesher(const int index) const;
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void set_mesher(const int index, const Ref<VoxelMesher> &mesher);
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