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36 lines
823 B
C++
36 lines
823 B
C++
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#include "voxel.h"
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int Voxel::get_neighbours() {
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return _neighbours;
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}
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void Voxel::set_neighbours(int value) {
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_neighbours = value;
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}
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bool Voxel::get_has_sub_voxel_points() {
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return _sub_voxel_points != NULL;
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}
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SubVoxelPoints *Voxel::get_sub_voxel_points() {
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return _sub_voxel_points;
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}
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Voxel::Voxel() {
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_sub_voxel_points = NULL;
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}
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void Voxel::set_voxel_datas(Ref<VoxelData> VP000, Ref<VoxelData> VP100, Ref<VoxelData> VP010, Ref<VoxelData> VP001, Ref<VoxelData> VP110, Ref<VoxelData> VP011, Ref<VoxelData> VP101, Ref<VoxelData> VP111) {
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if (_sub_voxel_points == NULL) {
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_sub_voxel_points = memnew(SubVoxelPoints(this));
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}
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_sub_voxel_points->set_voxel_datas(VP000, VP100, VP010, VP001, VP110, VP011, VP101, VP111);
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}
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void Voxel::refresh_sub_voxel_points() {
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get_sub_voxel_points()->refresh_points();
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}
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