voxelman/meshers/mesh_simplifiers/mesh_simplifier.h

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#ifndef MESH_SIMPLIFIER_H
#define MESH_SIMPLIFIER_H
#include "core/reference.h"
#include "core/pool_vector.h"
#include "core/resource.h"
class MeshSimplifier : public Reference {
GDCLASS(MeshSimplifier, Reference);
public:
MeshSimplifier();
protected:
static void _bind_methods() {}
};
#endif