2020-01-31 19:52:37 +01:00
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/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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2022-02-08 12:36:37 +01:00
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#include "voxel_level_generator.h"
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#include "core/version.h"
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2019-09-03 13:52:32 +02:00
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2019-11-19 16:33:06 +01:00
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#include "../world/voxel_chunk.h"
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2022-02-08 12:36:37 +01:00
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void VoxelLevelGenerator::generate_chunk(Ref<VoxelChunk> chunk) {
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#if VERSION_MAJOR < 4
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2020-01-09 04:29:05 +01:00
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if (has_method("_generate_chunk")) {
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call("_generate_chunk", chunk);
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}
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2022-02-08 12:36:37 +01:00
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#else
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GDVIRTUAL_CALL(_generate_chunk, chunk);
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#endif
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2019-11-19 14:42:21 +01:00
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}
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2022-02-08 12:36:37 +01:00
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VoxelLevelGenerator::VoxelLevelGenerator() {
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2019-09-03 13:52:32 +02:00
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}
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2022-02-08 12:36:37 +01:00
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VoxelLevelGenerator::~VoxelLevelGenerator() {
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2019-09-03 13:52:32 +02:00
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}
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2022-02-08 12:36:37 +01:00
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void VoxelLevelGenerator::_bind_methods() {
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#if VERSION_MAJOR < 4
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2023-01-09 14:10:00 +01:00
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//BIND_VMETHOD(MethodInfo("_generate_chunk", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk")));
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2022-02-08 12:36:37 +01:00
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#else
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GDVIRTUAL_BIND(_generate_chunk, "chunk");
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#endif
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2019-11-19 14:42:21 +01:00
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2022-02-08 12:36:37 +01:00
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ClassDB::bind_method(D_METHOD("generate_chunk", "chunk"), &VoxelLevelGenerator::generate_chunk);
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2019-09-03 13:52:32 +02:00
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}
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