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82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
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/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "voxel_chunk_marching_cubes.h"
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#include "../../meshers/marching_cubes/voxel_mesher_marching_cubes.h"
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#include "../../defines.h"
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VoxelChunkMarchingCubes::VoxelChunkMarchingCubes() {
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}
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VoxelChunkMarchingCubes::~VoxelChunkMarchingCubes() {
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}
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void VoxelChunkMarchingCubes::_setup_channels() {
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set_channel_count(MAX_DEFAULT_CHANNELS);
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}
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void VoxelChunkMarchingCubes::_create_meshers() {
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add_mesher(Ref<VoxelMesher>(memnew(VoxelMesherMarchingCubes())));
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//add_liquid_mesher(Ref<VoxelMesher>(memnew(VoxelMesherLiquidMarchingCubes())));
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for (int i = 0; i < _meshers.size(); ++i) {
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Ref<VoxelMesher> mesher = _meshers.get(i);
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ERR_CONTINUE(!mesher.is_valid());
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mesher->set_lod_size(get_lod_size());
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mesher->set_voxel_scale(get_voxel_scale());
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Ref<VoxelMesherDefault> md = mesher;
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if (md.is_valid()) {
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md->set_build_flags(get_build_flags());
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}
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}
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/*
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for (int i = 0; i < _liquid_meshers.size(); ++i) {
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Ref<VoxelMesher> mesher = _liquid_meshers.get(i);
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ERR_CONTINUE(!mesher.is_valid());
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mesher->set_lod_size(get_lod_size());
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mesher->set_voxel_scale(get_voxel_scale());
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Ref<VoxelMesherDefault> md = mesher;
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if (md.is_valid()) {
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md->set_build_flags(get_build_flags());
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}
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}*/
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}
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void VoxelChunkMarchingCubes::_bind_methods() {
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ADD_PROPERTYI(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data_channel"), "set_channel_compressed", "get_channel_compressed", 0);
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ADD_PROPERTYI(PropertyInfo(Variant::POOL_BYTE_ARRAY, "isolevel_channel"), "set_channel_compressed", "get_channel_compressed", 1);
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//ClassDB::bind_method(D_METHOD("get_channel_compressed", "channel_index"), &VoxelChunk::get_channel_compressed);
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//ClassDB::bind_method(D_METHOD("set_channel_compressed", "channel_index", "array"), &VoxelChunk::set_channel_compressed);
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}
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