diff --git a/README.md b/README.md index 21fcc3c..fef9dd7 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ Should work with godot 3.x aswell, but you will need to create the project file. ![FileCache class](project/examples/example_output/file_cache.umlg.png) ![PlayField class](project/examples/example_output/PlayField.java.umlg.png) -The input files themselves can be found [here](data/examples). +The input files themselves can be found [here](project/examples). ## Usage