Godot 4.0's TileMap backported to 3.x as an engine module, with (eventually) a few smaller features added.
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R Tile Map

Godot 4.0's TileMap backported to 3.x as an engine module, with (eventually) a few smaller features added.

Building

  1. Get the source code for the engine.

git clone -b 3.x https://github.com/godotengine/godot.git godot

  1. Go into Godot's modules directory.
cd ./godot/modules/
  1. Clone this repository
git clone https://github.com/Relintai/rtile_map rtile_map
  1. Build Godot. Tutorial