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https://github.com/Relintai/tile_map_backport.git
synced 2024-11-05 10:11:16 +01:00
More fixes.
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b4c9be6299
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@ -40,7 +40,7 @@
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#include "scene/gui/center_container.h"
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#include "scene/gui/split_container.h"
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#include "core/input/input.h"
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#include "core/os/input.h"
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#include "../geometry_2d.h"
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#include "core/os/keyboard.h"
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@ -127,7 +127,7 @@ private:
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void _set_tile_map_selection(const TypedArray<Vector2i> &p_selection);
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TypedArray<Vector2i> _get_tile_map_selection() const;
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Set<TileMapCell> tile_set_selection;
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Set<RTileMapCell> tile_set_selection;
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void _update_selection_pattern_from_tilemap_selection();
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void _update_selection_pattern_from_tileset_tiles_selection();
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@ -152,7 +152,7 @@ private:
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void _update_source_display();
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// Atlas sources.
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TileMapCell hovered_tile;
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RTileMapCell hovered_tile;
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RTileAtlasView *tile_atlas_view;
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HSplitContainer *atlas_sources_split_container;
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@ -253,14 +253,14 @@ private:
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bool drag_erasing = false;
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Vector2 drag_start_mouse_pos;
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Vector2 drag_last_mouse_pos;
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Map<Vector2i, TileMapCell> drag_modified;
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Map<Vector2i, RTileMapCell> drag_modified;
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// Painting
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Map<Vector2i, TileMapCell> _draw_terrains(const Map<Vector2i, RTileSet::TerrainsPattern> &p_to_paint, int p_terrain_set) const;
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Map<Vector2i, TileMapCell> _draw_line(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase);
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Map<Vector2i, TileMapCell> _draw_rect(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase);
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Map<Vector2i, RTileMapCell> _draw_terrains(const Map<Vector2i, RTileSet::TerrainsPattern> &p_to_paint, int p_terrain_set) const;
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Map<Vector2i, RTileMapCell> _draw_line(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase);
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Map<Vector2i, RTileMapCell> _draw_rect(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase);
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Set<Vector2i> _get_cells_for_bucket_fill(Vector2i p_coords, bool p_contiguous);
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Map<Vector2i, TileMapCell> _draw_bucket_fill(Vector2i p_coords, bool p_contiguous, bool p_erase);
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Map<Vector2i, RTileMapCell> _draw_bucket_fill(Vector2i p_coords, bool p_contiguous, bool p_erase);
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void _stop_dragging();
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int selected_terrain_set = -1;
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@ -350,13 +350,13 @@ public:
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bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
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void forward_canvas_draw_over_viewport(Control *p_overlay);
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void edit(TileMap *p_tile_map);
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void edit(RTileMap *p_tile_map);
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RTileMapEditor();
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~RTileMapEditor();
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// Static functions.
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static Vector<Vector2i> get_line(TileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell);
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static Vector<Vector2i> get_line(RTileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell);
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};
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#endif // TILE_MAP_EDITOR_PLUGIN_H
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@ -388,7 +388,7 @@ RTileProxiesManagerDialog::RTileProxiesManagerDialog() {
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source_from_property_editor->setup(-1, 99999, 1, true, false);
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vboxcontainer_from->add_child(source_from_property_editor);
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coords_from_property_editor = memnew(EditorPropertyVector2i);
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coords_from_property_editor = memnew(EditorPropertyVector2);
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coords_from_property_editor->set_label(TTR("From Coords"));
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coords_from_property_editor->set_object_and_property(this, "from_coords");
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coords_from_property_editor->connect("property_changed", callable_mp(this, &RTileProxiesManagerDialog::_property_changed));
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@ -422,7 +422,7 @@ RTileProxiesManagerDialog::RTileProxiesManagerDialog() {
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source_to_property_editor->setup(-1, 99999, 1, true, false);
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vboxcontainer_to->add_child(source_to_property_editor);
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coords_to_property_editor = memnew(EditorPropertyVector2i);
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coords_to_property_editor = memnew(EditorPropertyVector2);
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coords_to_property_editor->set_label(TTR("To Coords"));
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coords_to_property_editor->set_object_and_property(this, "to_coords");
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coords_to_property_editor->connect("property_changed", callable_mp(this, &RTileProxiesManagerDialog::_property_changed));
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@ -56,10 +56,10 @@ private:
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ItemList *alternative_level_list;
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EditorPropertyInteger *source_from_property_editor;
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EditorPropertyVector2i *coords_from_property_editor;
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EditorPropertyVector2 *coords_from_property_editor;
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EditorPropertyInteger *alternative_from_property_editor;
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EditorPropertyInteger *source_to_property_editor;
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EditorPropertyVector2i *coords_to_property_editor;
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EditorPropertyVector2 *coords_to_property_editor;
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EditorPropertyInteger *alternative_to_property_editor;
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PopupMenu *popup_menu;
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@ -96,9 +96,9 @@ bool RTileSetAtlasSourceEditor::RTileSetAtlasSourceProxyObject::_get(const Strin
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void RTileSetAtlasSourceEditor::RTileSetAtlasSourceProxyObject::_get_property_list(List<PropertyInfo> *p_list) const {
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p_list->push_back(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, ""));
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p_list->push_back(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
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p_list->push_back(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, ""));
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p_list->push_back(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, ""));
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p_list->push_back(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, ""));
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p_list->push_back(PropertyInfo(Variant::VECTOR2, "margins", PROPERTY_HINT_NONE, ""));
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p_list->push_back(PropertyInfo(Variant::VECTOR2, "separation", PROPERTY_HINT_NONE, ""));
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p_list->push_back(PropertyInfo(Variant::VECTOR2, "texture_region_size", PROPERTY_HINT_NONE, ""));
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p_list->push_back(PropertyInfo(Variant::BOOL, "use_texture_padding", PROPERTY_HINT_NONE, ""));
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}
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@ -82,7 +82,7 @@ private:
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ItemList *patterns_item_list;
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Label *patterns_help_label;
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void _patterns_item_list_gui_input(const Ref<InputEvent> &p_event);
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void _pattern_preview_done(Ref<TileMapPattern> p_pattern, Ref<Texture> p_texture);
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void _pattern_preview_done(Ref<RTileMapPattern> p_pattern, Ref<Texture> p_texture);
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bool select_last_pattern = false;
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void _update_patterns_list();
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@ -45,7 +45,7 @@ private:
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private:
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Ref<RTileSet> tile_set;
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TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
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RTileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
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int source_id = -1;
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protected:
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@ -68,7 +68,7 @@ private:
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private:
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RTileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor;
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TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
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RTileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
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int source_id;
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int scene_id;
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@ -81,7 +81,7 @@ private:
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public:
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// Update the proxyed object.
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void edit(TileSetScenesCollectionSource *p_tile_set_atlas_source, int p_scene_id);
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void edit(RTileSetScenesCollectionSource *p_tile_set_atlas_source, int p_scene_id);
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SceneTileProxyObject(RTileSetScenesCollectionSourceEditor *p_tiles_set_scenes_collection_source_editor) {
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tile_set_scenes_collection_source_editor = p_tiles_set_scenes_collection_source_editor;
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@ -90,7 +90,7 @@ private:
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private:
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Ref<RTileSet> tile_set;
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TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
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RTileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
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int tile_set_source_id = -1;
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UndoRedo *undo_redo = EditorNode::get_undo_redo();
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@ -133,7 +133,7 @@ protected:
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static void _bind_methods();
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public:
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void edit(Ref<RTileSet> p_tile_set, TileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_source_id);
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void edit(Ref<RTileSet> p_tile_set, RTileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_source_id);
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RTileSetScenesCollectionSourceEditor();
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~RTileSetScenesCollectionSourceEditor();
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};
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@ -148,7 +148,7 @@ void RTilesEditorPlugin::_tile_map_changed() {
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void RTilesEditorPlugin::_update_editors() {
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// If tile_map is not edited, we change the edited only if we are not editing a tile_set.
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tileset_editor->edit(tile_set);
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TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
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RTileMap *tile_map = Object::cast_to<RTileMap>(ObjectDB::get_instance(tile_map_id));
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if (tile_map) {
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tilemap_editor->edit(tile_map);
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} else {
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@ -54,7 +54,7 @@ private:
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RTileMapEditor *tilemap_editor;
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Button *tileset_editor_button;
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RRTileSetEditor *tileset_editor;
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RTileSetEditor *tileset_editor;
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void _update_editors();
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