mirror of
https://github.com/Relintai/tile_map_backport.git
synced 2024-11-05 10:11:16 +01:00
Fixed more errors.
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22f528a56a
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34ae407df1
@ -1376,14 +1376,16 @@ void RTileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<RTile
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real_t time = 0.0;
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real_t time = 0.0;
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for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
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for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
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real_t frame_duration = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame) / speed;
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real_t frame_duration = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame) / speed;
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VisualServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, time, time + frame_duration, 0.0);
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//TODO
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//VisualServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, time, time + frame_duration, 0.0);
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Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
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Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
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tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
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tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, Ref<Texture>(), p_tile_set->is_uv_clipping());
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time += frame_duration;
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time += frame_duration;
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}
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}
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VisualServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, 1.0, 0.0, 1.0, 0.0);
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//TODO
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//VisualServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, 1.0, 0.0, 1.0, 0.0);
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}
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}
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}
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}
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}
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}
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@ -1713,7 +1715,13 @@ void RTileMap::_navigation_update_dirty_quadrants(SelfList<RTileMapQuadrant>::Li
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tile_transform.set_origin(map_to_world(E_cell->get()));
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tile_transform.set_origin(map_to_world(E_cell->get()));
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RID region = Navigation2DServer::get_singleton()->region_create();
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RID region = Navigation2DServer::get_singleton()->region_create();
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Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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if (_nav_map == RID()) {
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_nav_map = Navigation2DServer::get_singleton()->map_create();
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}
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//Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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Navigation2DServer::get_singleton()->region_set_map(region, _nav_map);
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Navigation2DServer::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
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Navigation2DServer::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
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Navigation2DServer::get_singleton()->region_set_navpoly(region, navpoly);
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Navigation2DServer::get_singleton()->region_set_navpoly(region, navpoly);
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q.navigation_regions[E_cell->get()].write[layer_index] = region;
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q.navigation_regions[E_cell->get()].write[layer_index] = region;
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@ -185,6 +185,7 @@ private:
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bool used_rect_cache_dirty = true;
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bool used_rect_cache_dirty = true;
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bool _y_sort_enabled;
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bool _y_sort_enabled;
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RID _nav_map;
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// TileMap layers.
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// TileMap layers.
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struct TileMapLayer {
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struct TileMapLayer {
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