Updated the readme.

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Relintai 2023-01-09 21:15:56 +01:00
parent 499cde11d2
commit 7832681ba7

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@ -8,10 +8,13 @@ is allocated per frame.
You can access it's setting from the `Project->Project Settings...` menu, in the `ThreadPool` category.
# Pre-built binaries
## Godot Version Support
You can grab a pre-built editor binary from the [Broken Seals](https://github.com/Relintai/broken_seals/releases)
repo, should you want to. It contains all my modules.
This branch tries to follow godot's master branch (as much as I have time).
For different godot versions look at the other branches.
Status for this branch: Update for 4.0 is work in progress.
# ThreadPoolJob