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Updated the readme.
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@ -8,10 +8,13 @@ is allocated per frame.
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You can access it's setting from the `Project->Project Settings...` menu, in the `ThreadPool` category.
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# Pre-built binaries
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## Godot Version Support
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You can grab a pre-built editor binary from the [Broken Seals](https://github.com/Relintai/broken_seals/releases)
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repo, should you want to. It contains all my modules.
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This branch tries to follow godot's master branch (as much as I have time).
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For different godot versions look at the other branches.
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Status for this branch: Update for 4.0 is work in progress.
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# ThreadPoolJob
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