[gd_scene load_steps=14 format=2] [ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1] [ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2] [ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3] [ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4] [ext_resource path="res://player/Player.tscn" type="PackedScene" id=5] [sub_resource type="VoxelChunkBlocky" id=1] resource_name = "Chunk[0,-1,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 ) position_y = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 79, 31, 1, 79, 20, 255, 255, 98, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=2] resource_name = "Chunk[-1,-1,0]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 ) position_x = -1 position_y = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 193, 31, 1, 213, 0, 52, 14, 72, 0, 14, 18, 0, 15, 2, 0, 197, 15, 234, 0, 35, 14, 54, 0, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 63, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=3] resource_name = "Chunk[-1,-1,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 ) position_x = -1 position_y = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 2, 31, 1, 6, 16, 255, 49, 14, 68, 1, 31, 1, 19, 0, 0, 15, 105, 1, 255, 12, 14, 49, 1, 15, 2, 0, 255, 31, 15, 117, 2, 0, 15, 2, 0, 255, 31, 15, 135, 2, 53, 14, 72, 0, 14, 18, 0, 15, 2, 0, 197, 15, 234, 0, 35, 14, 54, 0, 15, 18, 0, 15, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=4] resource_name = "Chunk[0,-1,0]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 ) position_y = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 64, 31, 1, 83, 1, 255, 64, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 30, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=15] resource_name = "Chunk[-1,0,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 ) position_x = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 186, 31, 1, 202, 4, 255, 49, 15, 68, 1, 255, 68, 14, 86, 1, 15, 18, 0, 17, 15, 2, 0, 233, 14, 32, 1, 15, 2, 0, 255, 255, 255, 255, 255, 255, 53, 15, 84, 6, 249, 15, 12, 1, 37, 15, 56, 0, 37, 15, 2, 0, 193, 14, 12, 1, 45, 1, 1, 20, 0, 14, 18, 0, 29, 0, 36, 0, 15, 2, 0, 232, 15, 12, 1, 249, 15, 2, 0, 37, 15, 68, 1, 255, 50, 15, 2, 0, 255, 171, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=16] resource_name = "Chunk[0,0,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 ) position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 72, 29, 1, 86, 6, 15, 18, 0, 0, 13, 19, 0, 14, 18, 0, 15, 37, 0, 0, 31, 0, 37, 0, 0, 13, 110, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 233, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=17] resource_name = "Chunk[0,0,-2]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -32 ) position_z = -2 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 50, 29, 1, 55, 15, 14, 18, 0, 15, 2, 0, 255, 14, 29, 2, 33, 1, 13, 68, 1, 28, 1, 18, 0, 28, 1, 18, 0, 12, 16, 0, 15, 2, 0, 220, 15, 68, 1, 16, 15, 2, 0, 15, 12, 101, 1, 15, 2, 0, 220, 14, 255, 0, 14, 18, 0, 15, 2, 0, 14, 15, 51, 0, 32, 15, 2, 0, 255, 255, 255, 56, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=18] resource_name = "Chunk[-1,0,-2]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 ) position_x = -1 position_z = -2 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 47, 29, 1, 51, 16, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 107, 80, 0, 0, 0, 0, 0 ) [node name="Level9" type="VoxelWorldBlocky"] editable = true max_concurrent_generations = 5 library = ExtResource( 4 ) chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ] num_lods = 5 __meta__ = { "_edit_lock_": true } [node name="WorldEnvironment" parent="." instance=ExtResource( 3 )] [node name="Player" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.290306, 0.122863 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 ) light_color = Color( 0.47451, 0.352941, 0.607843, 1 ) light_energy = 0.31 shadow_enabled = true [node name="DirectionalLight2" type="DirectionalLight" parent="."] transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 ) light_color = Color( 0.682353, 0.145098, 0.145098, 1 ) light_energy = 0.17 shadow_enabled = true [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 ) light_color = Color( 0.894118, 0.894118, 0.894118, 1 ) light_energy = 1.17 light_negative = true shadow_enabled = true omni_range = 7.3664 omni_attenuation = 2.0 omni_shadow_mode = 0 [node name="OmniLight2" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 ) light_color = Color( 0.141176, 0.427451, 0.552941, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 1.1487 [node name="OmniLight3" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 ) light_color = Color( 0.462745, 0.0980392, 0.380392, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 1.1487 [node name="OmniLight4" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 ) light_color = Color( 0.164706, 0.054902, 0.690196, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 0.406128 [node name="OmniLight5" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 ) light_color = Color( 0.372549, 0.572549, 0.705882, 1 ) light_energy = 0.83 light_indirect_energy = 5.47 light_negative = true light_specular = 0.61 omni_range = 7.6254 omni_attenuation = 0.70711 [node name="Particles" parent="." instance=ExtResource( 1 )] [node name="ExitPortal" parent="." instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.922967, 6.98507, -18.9305 )