[gd_scene load_steps=18 format=2] [ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2] [ext_resource path="res://environments/red_env.tres" type="Environment" id=3] [ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4] [ext_resource path="res://player/Player.tscn" type="PackedScene" id=5] [ext_resource path="res://particles/flake.png" type="Texture" id=6] [sub_resource type="VoxelChunkBlocky" id=13] resource_name = "Chunk[-1,-1,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 ) position_x = -1 position_y = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 173, 47, 1, 1, 181, 13, 255, 48, 15, 68, 1, 255, 49, 31, 1, 68, 1, 255, 51, 15, 203, 3, 255, 49, 15, 67, 1, 255, 48, 15, 68, 1, 255, 33, 14, 132, 7, 15, 18, 0, 35, 15, 2, 0, 255, 32, 12, 104, 1, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=14] resource_name = "Chunk[0,-1,0]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 ) position_y = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 64, 31, 1, 83, 1, 255, 64, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 30, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=15] resource_name = "Chunk[-1,-1,0]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 ) position_x = -1 position_y = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 229, 29, 1, 249, 0, 15, 18, 0, 35, 15, 2, 0, 255, 32, 14, 104, 1, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 63, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=16] resource_name = "Chunk[0,-1,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 ) position_y = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 79, 31, 1, 79, 20, 255, 255, 98, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=17] resource_name = "Chunk[-1,0,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 ) position_x = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 38, 31, 1, 58, 0, 34, 14, 54, 0, 29, 2, 72, 0, 14, 18, 0, 14, 54, 0, 15, 2, 0, 179, 14, 216, 0, 15, 18, 0, 89, 15, 2, 0, 179, 14, 50, 1, 15, 2, 0, 255, 32, 15, 68, 1, 255, 255, 137, 14, 154, 2, 15, 18, 0, 17, 15, 2, 0, 255, 32, 14, 86, 1, 15, 2, 0, 255, 255, 255, 255, 237, 29, 1, 15, 5, 13, 17, 0, 15, 18, 0, 0, 15, 2, 0, 35, 14, 72, 0, 12, 18, 0, 30, 1, 143, 0, 15, 2, 0, 255, 31, 15, 67, 1, 255, 49, 15, 68, 1, 255, 52, 15, 186, 3, 255, 31, 15, 2, 0, 255, 255, 255, 255, 18, 80, 0, 0, 0, 0, 0 ) [sub_resource type="VoxelChunkBlocky" id=18] resource_name = "Chunk[-1,0,-2]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 ) position_x = -1 position_z = -2 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 38, 29, 1, 40, 18, 15, 18, 0, 35, 15, 2, 0, 179, 14, 252, 0, 15, 2, 0, 17, 14, 54, 0, 29, 2, 55, 0, 14, 18, 0, 14, 54, 0, 15, 2, 0, 179, 15, 216, 0, 35, 14, 54, 0, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 179, 14, 216, 0, 15, 18, 0, 89, 15, 2, 0, 116, 80, 0, 0, 0, 0, 0 ) [sub_resource type="GIProbeData" id=7] bounds = AABB( -16.5585, -7.39551, -12.7828, 33.117, 14.791, 25.5656 ) cell_size = 0.258727 to_cell_xform = Transform( 3.86508, 0, 0, 0, 3.86508, 0, 0, 0, 3.86508, 64, 28.5843, 49.4066 ) dynamic_data = PoolIntArray( 0, 8, 128, 64, 128, 1, 0, 1120141312, 0, 1119617024, 649100670, 1120141312, 0, 1119617024, -1065353216, 1119617024, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 ) dynamic_range = 8 bias = 1.5 normal_bias = 0.0 propagation = 0.7 interior = true [sub_resource type="Gradient" id=8] [sub_resource type="GradientTexture" id=9] gradient = SubResource( 8 ) [sub_resource type="ParticlesMaterial" id=10] emission_shape = 2 emission_box_extents = Vector3( 70, 70, 70 ) gravity = Vector3( 0, -0.4, 0 ) initial_velocity_random = 0.15 angular_velocity = 16.55 angular_velocity_random = 0.51 radial_accel = -0.05 radial_accel_random = 0.37 scale = 0.4 color_ramp = SubResource( 9 ) hue_variation = 0.48 hue_variation_random = 0.09 anim_speed = 44.14 anim_offset = 0.07 [sub_resource type="SpatialMaterial" id=11] flags_transparent = true vertex_color_use_as_albedo = true params_specular_mode = 4 params_billboard_mode = 3 particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false albedo_texture = ExtResource( 6 ) [sub_resource type="QuadMesh" id=12] material = SubResource( 11 ) [node name="Level7" type="VoxelWorldBlocky"] editable = true max_concurrent_generations = 5 library = ExtResource( 4 ) chunks = [ SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ] __meta__ = { "_edit_lock_": true } [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = ExtResource( 3 ) [node name="Player" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.41305, 0.165382, 0 ) [node name="GIProbe" type="GIProbe" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 ) extents = Vector3( 16.5585, 7.39551, 12.7828 ) dynamic_range = 8 interior = true data = SubResource( 7 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 ) light_color = Color( 0.47451, 0.352941, 0.607843, 1 ) light_energy = 0.31 shadow_enabled = true [node name="DirectionalLight2" type="DirectionalLight" parent="."] transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 ) light_color = Color( 0.682353, 0.145098, 0.145098, 1 ) light_energy = 0.17 shadow_enabled = true [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 ) light_color = Color( 0.894118, 0.894118, 0.894118, 1 ) light_energy = 1.17 light_negative = true shadow_enabled = true omni_range = 7.3664 omni_attenuation = 2.0 omni_shadow_mode = 0 [node name="OmniLight2" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 ) light_color = Color( 0.141176, 0.427451, 0.552941, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 1.1487 [node name="OmniLight3" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 ) light_color = Color( 0.462745, 0.0980392, 0.380392, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 1.1487 [node name="OmniLight4" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 ) light_color = Color( 0.164706, 0.054902, 0.690196, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 0.406128 [node name="OmniLight5" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 ) light_color = Color( 0.372549, 0.572549, 0.705882, 1 ) light_energy = 0.83 light_indirect_energy = 5.47 light_negative = true light_specular = 0.61 omni_range = 7.6254 omni_attenuation = 0.70711 [node name="Particles" type="Particles" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 ) amount = 50 lifetime = 8.41 speed_scale = 4.44 randomness = 0.38 visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 ) process_material = SubResource( 10 ) draw_pass_1 = SubResource( 12 ) [node name="ExitPortal" parent="." instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.96747, 4.02385, -16.9428 )