the_tower/levels/Level8.tscn
2020-06-11 12:23:35 +02:00

265 lines
9.5 KiB
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[gd_scene load_steps=19 format=2]
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[ext_resource path="res://environments/red_env.tres" type="Environment" id=3]
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[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
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size_x = 16
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[sub_resource type="GradientTexture" id=10]
gradient = SubResource( 9 )
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gravity = Vector3( 0, -0.4, 0 )
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anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=12]
flags_transparent = true
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params_specular_mode = 4
params_billboard_mode = 3
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particles_anim_v_frames = 1
particles_anim_loop = false
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[sub_resource type="QuadMesh" id=13]
material = SubResource( 12 )
[node name="Level8" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ) ]
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.758311, 0 )
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extents = Vector3( 16.5585, 7.39551, 12.7828 )
dynamic_range = 8
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data = SubResource( 18 )
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light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
light_energy = 0.31
shadow_enabled = true
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
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light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
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light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
light_energy = 1.17
light_negative = true
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omni_attenuation = 2.0
omni_shadow_mode = 0
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[node name="Particles" type="Particles" parent="."]
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