#ifndef EDITOR_PLUGIN_PACKER_IMAGE_RESOURCE_H #define EDITOR_PLUGIN_PACKER_IMAGE_RESOURCE_H #include "editor/editor_plugin.h" #include "core/ustring.h" #include "packer_image_resource_importer.h" class EditorPluginPackerImageResource : public EditorPlugin { GDCLASS(EditorPluginPackerImageResource, EditorPlugin); public: EditorPluginPackerImageResource(EditorNode *node); protected: void _notification(int p_what); private: EditorNode *_node; Ref _importer; }; #endif