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https://github.com/Relintai/texture_packer.git
synced 2024-11-12 10:15:16 +01:00
Added 3 tweakable properties. (keep_original_atlases is not yet implemented).
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@ -1,7 +1,27 @@
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#include "texture_packer.h"
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Ref<AtlasTexture> TexturePacker::add_texture(Ref<Texture> texture) {
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int TexturePacker::get_texture_flags() const {
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return _texture_flags;
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}
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void TexturePacker::set_texture_flags(const int flags) {
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_texture_flags = flags;
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}
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int TexturePacker::get_max_atlas_size() const {
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return _max_atlas_size;
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}
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void TexturePacker::set_max_atlas_size(const int size) {
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_max_atlas_size = size;
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}
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bool TexturePacker::get_keep_original_atlases() const {
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return _keep_original_atlases;
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}
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void TexturePacker::set_keep_original_atlases(const bool value) {
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_keep_original_atlases = value;
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}
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Ref<AtlasTexture> TexturePacker::add_texture(Ref<Texture> texture) {
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for (int i = 0; i < _rects.size(); ++i) {
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rect_xywhf *r = _rects.get(i);
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@ -53,12 +73,15 @@ void TexturePacker::remove_texture_index(int index) {
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}
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void TexturePacker::remove_texture(Ref<Texture> texture) {
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for (int i = 0; i < _rects.size(); ++i) {
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rect_xywhf *r = _rects.get(i);
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//TODO refcount!
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if (r->original_texture == texture) {
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_rects.remove(i);
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memdelete(r);
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return;
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}
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}
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@ -80,7 +103,7 @@ int TexturePacker::get_generated_texture_count() {
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void TexturePacker::merge() {
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_bins.clear();
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if (pack(_rects.ptr(), _rects.size(), 1024, false, _bins)) {
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if (pack(_rects.ptr(), _rects.size(), _max_atlas_size, false, _bins)) {
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_generated_textures.clear();
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_generated_textures.resize(_bins.size());
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@ -125,11 +148,12 @@ void TexturePacker::merge() {
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image.instance();
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image->create(b.size.w, b.size.h, false, Image::FORMAT_RGBA8, data);
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Ref<ImageTexture> texture;
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texture.instance();
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texture->create_from_image(image, 0);
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Ref<ImageTexture> texture = _generated_textures.get(i);
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_generated_textures.set(i, texture);
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if (!texture.is_valid())
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texture.instance();
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texture->create_from_image(image, _texture_flags);
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for (int j = 0; j < b.rects.size(); ++j) {
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rect_xywhf *r = b.rects[j];
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@ -144,10 +168,12 @@ void TexturePacker::merge() {
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}
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TexturePacker::TexturePacker() {
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_texture_flags = Texture::FLAGS_DEFAULT;
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_max_atlas_size = 1024;
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_keep_original_atlases = false;
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}
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TexturePacker::~TexturePacker() {
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_bins.clear();
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for (int i = 0; i < _rects.size(); ++i) {
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@ -163,6 +189,18 @@ TexturePacker::~TexturePacker() {
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}
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void TexturePacker::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_texture_flags"), &TexturePacker::get_texture_flags);
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ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &TexturePacker::set_texture_flags);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags");
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ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &TexturePacker::get_max_atlas_size);
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ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &TexturePacker::set_max_atlas_size);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size");
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ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &TexturePacker::get_keep_original_atlases);
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ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &TexturePacker::set_keep_original_atlases);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases");
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ClassDB::bind_method(D_METHOD("add_texture", "texture"), &TexturePacker::add_texture);
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ClassDB::bind_method(D_METHOD("get_texture", "index"), &TexturePacker::get_texture);
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ClassDB::bind_method(D_METHOD("get_original_texture", "index"), &TexturePacker::get_original_texture);
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@ -15,6 +15,15 @@ class TexturePacker : public Reference {
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GDCLASS(TexturePacker, Reference);
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public:
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int get_texture_flags() const;
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void set_texture_flags(const int flags);
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int get_max_atlas_size() const;
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void set_max_atlas_size(const int size);
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bool get_keep_original_atlases() const;
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void set_keep_original_atlases(const bool value);
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Ref<AtlasTexture> add_texture(Ref<Texture> texture);
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Ref<AtlasTexture> get_texture(int index);
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Ref<Texture> get_original_texture(int index);
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@ -34,6 +43,8 @@ protected:
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static void _bind_methods();
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private:
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int _texture_flags;
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int _max_atlas_size;
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bool _keep_original_atlases;
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std::vector<bin> _bins;
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