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Removed the texture_added signal/vmethod calls from TextureMerger::set_textures, because has_method always returns false in that context.
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@ -96,11 +96,6 @@ void TextureMerger::set_textures(const Vector<Variant> &textures) {
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if (texture.is_valid() && !_packer->contains_texture(texture)) {
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Ref<AtlasTexture> tex = _packer->add_texture(texture);
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if (has_method("_texture_added"))
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call("_texture_added", tex);
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emit_signal("texture_added", tex);
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texture_added = true;
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}
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}
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