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https://github.com/Relintai/texture_packer.git
synced 2024-11-14 10:17:21 +01:00
Added a TextureMerger Node.
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@ -4,3 +4,5 @@ env.add_source_files(env.modules_sources,"register_types.cpp")
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env.add_source_files(env.modules_sources,"texture_packer.cpp")
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env.add_source_files(env.modules_sources,"texture_packer.cpp")
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env.add_source_files(env.modules_sources,"rectpack2D/pack.cpp")
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env.add_source_files(env.modules_sources,"rectpack2D/pack.cpp")
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env.add_source_files(env.modules_sources,"texture_merger.cpp")
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@ -1,9 +1,11 @@
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#include "register_types.h"
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#include "register_types.h"
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#include "texture_packer.h"
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#include "texture_packer.h"
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#include "texture_merger.h"
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void register_texture_packer_types() {
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void register_texture_packer_types() {
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ClassDB::register_class<TexturePacker>();
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ClassDB::register_class<TexturePacker>();
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ClassDB::register_class<TextureMerger>();
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}
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}
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void unregister_texture_packer_types() {
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void unregister_texture_packer_types() {
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138
texture_merger.cpp
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138
texture_merger.cpp
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@ -0,0 +1,138 @@
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#include "texture_merger.h"
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int TextureMerger::get_texture_flags() const {
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return _packer->get_texture_flags();
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}
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void TextureMerger::set_texture_flags(const int flags) {
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_packer->set_texture_flags(flags);
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}
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int TextureMerger::get_max_atlas_size() const {
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return _packer->get_max_atlas_size();
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}
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void TextureMerger::set_max_atlas_size(const int size) {
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_packer->set_max_atlas_size(size);
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}
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bool TextureMerger::get_keep_original_atlases() const {
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return _packer->get_keep_original_atlases();
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}
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void TextureMerger::set_keep_original_atlases(const bool value) {
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_packer->set_keep_original_atlases(value);
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}
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Color TextureMerger::get_background_color() const {
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return _packer->get_background_color();
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}
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void TextureMerger::set_background_color(const Color color) {
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_packer->set_background_color(color);
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}
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int TextureMerger::get_margin() const {
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return _packer->get_margin();
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}
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void TextureMerger::set_margin(const int margin){
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_packer->set_margin(margin);
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}
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Ref<TexturePacker> TextureMerger::get_packer() const {
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return _packer;
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}
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void TextureMerger::set_packer(const Ref<TexturePacker> packer) {
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_packer = packer;
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}
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Ref<AtlasTexture> TextureMerger::add_texture(Ref<Texture> texture) {
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return _packer->add_texture(texture);
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}
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Ref<Texture> TextureMerger::get_original_texture(int index) {
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return _packer->get_original_texture(index);
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}
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Ref<AtlasTexture> TextureMerger::get_texture(int index) {
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return _packer->get_texture(index);
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}
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void TextureMerger::unref_texture_index(int index) {
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_packer->unref_texture_index(index);
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}
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void TextureMerger::unref_texture(Ref<Texture> texture) {
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_packer->unref_texture(texture);
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}
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void TextureMerger::remove_texture_index(int index) {
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_packer->remove_texture_index(index);
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}
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void TextureMerger::remove_texture(Ref<Texture> texture) {
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_packer->remove_texture(texture);
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}
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int TextureMerger::get_texture_count() {
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return _packer->get_texture_count();
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}
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void TextureMerger::clear() {
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_packer->clear();
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}
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Ref<ImageTexture> TextureMerger::get_generated_texture(int index) {
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return _packer->get_generated_texture(index);
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}
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int TextureMerger::get_generated_texture_count() {
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return _packer->get_generated_texture_count();
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}
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void TextureMerger::merge() {
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_packer->merge();
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}
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TextureMerger::TextureMerger() {
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_packer.instance();
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_packer->set_keep_original_atlases(true);
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}
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TextureMerger::~TextureMerger() {
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_packer.unref();
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}
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void TextureMerger::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_texture_flags"), &TextureMerger::get_texture_flags);
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ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &TextureMerger::set_texture_flags);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags");
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ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &TextureMerger::get_max_atlas_size);
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ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &TextureMerger::set_max_atlas_size);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size");
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ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &TextureMerger::get_keep_original_atlases);
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ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &TextureMerger::set_keep_original_atlases);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases");
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ClassDB::bind_method(D_METHOD("get_background_color"), &TextureMerger::get_background_color);
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ClassDB::bind_method(D_METHOD("set_background_color", "color"), &TextureMerger::set_background_color);
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ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color");
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ClassDB::bind_method(D_METHOD("get_margin"), &TextureMerger::get_margin);
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ClassDB::bind_method(D_METHOD("set_margin", "size"), &TextureMerger::set_margin);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin");
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ClassDB::bind_method(D_METHOD("add_texture", "texture"), &TextureMerger::add_texture);
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ClassDB::bind_method(D_METHOD("get_texture", "index"), &TextureMerger::get_texture);
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ClassDB::bind_method(D_METHOD("get_original_texture", "index"), &TextureMerger::get_original_texture);
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ClassDB::bind_method(D_METHOD("unref_texture_index", "index"), &TextureMerger::unref_texture_index);
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ClassDB::bind_method(D_METHOD("unref_texture", "texture"), &TextureMerger::unref_texture);
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ClassDB::bind_method(D_METHOD("remove_texture_index", "index"), &TextureMerger::remove_texture_index);
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ClassDB::bind_method(D_METHOD("remove_texture", "texture"), &TextureMerger::remove_texture);
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ClassDB::bind_method(D_METHOD("get_texture_count"), &TextureMerger::get_texture_count);
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ClassDB::bind_method(D_METHOD("clear"), &TextureMerger::clear);
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ClassDB::bind_method(D_METHOD("get_generated_texture", "index"), &TextureMerger::get_generated_texture);
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ClassDB::bind_method(D_METHOD("get_generated_texture_count"), &TextureMerger::get_generated_texture_count);
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ClassDB::bind_method(D_METHOD("merge"), &TextureMerger::merge);
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}
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57
texture_merger.h
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57
texture_merger.h
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@ -0,0 +1,57 @@
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#ifndef TEXTURE_MERGER_H
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#define TEXTURE_MERGER_H
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#include "scene/main/node.h"
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#include "texture_packer.h"
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class TextureMerger : public Node {
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GDCLASS(TextureMerger, Node);
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public:
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int get_texture_flags() const;
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void set_texture_flags(const int flags);
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int get_max_atlas_size() const;
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void set_max_atlas_size(const int size);
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bool get_keep_original_atlases() const;
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void set_keep_original_atlases(const bool value);
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Color get_background_color() const;
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void set_background_color(const Color color);
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int get_margin() const;
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void set_margin(const int margin);
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Ref<TexturePacker> get_packer() const;
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void set_packer(const Ref<TexturePacker> packer);
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Ref<AtlasTexture> add_texture(Ref<Texture> texture);
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Ref<AtlasTexture> get_texture(int index);
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Ref<Texture> get_original_texture(int index);
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void unref_texture_index(int index);
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void unref_texture(Ref<Texture> texture);
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void remove_texture_index(int index);
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void remove_texture(Ref<Texture> texture);
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int get_texture_count();
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void clear();
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Ref<ImageTexture> get_generated_texture(int index);
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int get_generated_texture_count();
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void merge();
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TextureMerger();
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~TextureMerger();
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protected:
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static void _bind_methods();
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private:
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Ref<TexturePacker> _packer;
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};
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#endif
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