From 4bdea3cc5673deb2466a59e772b2a08e07de81ba Mon Sep 17 00:00:00 2001 From: Relintai Date: Wed, 23 Oct 2019 16:03:59 +0200 Subject: [PATCH] TextureMerger's set_textures will now clean up textures in the packer properly. --- texture_merger.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/texture_merger.cpp b/texture_merger.cpp index dcec9a4..457ce3f 100644 --- a/texture_merger.cpp +++ b/texture_merger.cpp @@ -57,6 +57,10 @@ Vector TextureMerger::get_textures() { return r; } void TextureMerger::set_textures(const Vector &textures) { + for (int i = 0; i < _textures.size(); ++i) { + _packer->unref_texture(_textures[i]); + } + _textures.clear(); _textures.resize(textures.size());