texture_packer/SCsub

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import os
Import("env")
2019-10-20 21:19:00 +02:00
module_env = env.Clone()
sources = [
"register_types.cpp",
"texture_packer.cpp",
"rectpack2D/pack.cpp",
"texture_merger.cpp",
"texture_resource/packer_image_resource.cpp",
"layers/texture_layer_merger.cpp",
]
module_env.add_source_files(env.modules_sources, sources)
if env.editor_build:
module_env.add_source_files(env.modules_sources, "editor/*.cpp")