terraman_2d/library/terra_material_cache_2d.cpp

324 lines
11 KiB
C++

/*
Copyright (c) 2019-2021 Péter Magyar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "terra_material_cache_2d.h"
#ifdef PROPS_PRESENT
#include "../../props/props/prop_data.h"
#include "../../props/props/prop_data_prop.h"
#if MESH_DATA_RESOURCE_PRESENT
#include "../../mesh_data_resource/props/prop_data_mesh_data.h"
#endif
#endif
bool TerraMaterialCache2D::get_initialized() {
return _initialized;
}
void TerraMaterialCache2D::set_initialized(const bool value) {
_initialized = value;
}
int TerraMaterialCache2D::get_ref_count() {
return _ref_count;
}
void TerraMaterialCache2D::set_ref_count(const int value) {
_ref_count = value;
}
void TerraMaterialCache2D::inc_ref_count() {
_ref_count += 1;
}
void TerraMaterialCache2D::dec_ref_count() {
_ref_count -= 1;
}
//Materials
Ref<Material> TerraMaterialCache2D::material_get(const int index) {
ERR_FAIL_INDEX_V(index, _materials.size(), Ref<Material>(NULL));
return _materials[index];
}
Ref<Material> TerraMaterialCache2D::material_lod_get(const int index) {
ERR_FAIL_COND_V(_materials.size() == 0, Ref<Material>(NULL));
if (index < 0) {
return _materials[0];
}
if (index >= _materials.size()) {
return _materials[_materials.size() - 1];
}
return _materials[index];
}
void TerraMaterialCache2D::material_add(const Ref<Material> &value) {
ERR_FAIL_COND(!value.is_valid());
_materials.push_back(value);
}
void TerraMaterialCache2D::material_set(const int index, const Ref<Material> &value) {
ERR_FAIL_INDEX(index, _materials.size());
_materials.set(index, value);
}
void TerraMaterialCache2D::material_remove(const int index) {
_materials.remove(index);
}
int TerraMaterialCache2D::material_get_num() const {
return _materials.size();
}
void TerraMaterialCache2D::materials_clear() {
_materials.clear();
}
Vector<Variant> TerraMaterialCache2D::materials_get() {
VARIANT_ARRAY_GET(_materials);
}
void TerraMaterialCache2D::materials_set(const Vector<Variant> &materials) {
_materials.clear();
for (int i = 0; i < materials.size(); i++) {
Ref<Material> material = Ref<Material>(materials[i]);
_materials.push_back(material);
}
}
//Surfaces
Ref<TerraSurface2D> TerraMaterialCache2D::surface_get(const int index) {
ERR_FAIL_INDEX_V(index, _surfaces.size(), Ref<TerraSurface2D>());
return _surfaces[index];
}
Ref<TerraSurface2D> TerraMaterialCache2D::surface_id_get(const int id) {
Ref<TerraSurface2D> surface;
for (int i = 0; i < _surfaces.size(); ++i) {
surface = _surfaces[i];
if (surface.is_valid()) {
if (surface->get_id() == id) {
break;
}
}
}
return surface;
}
void TerraMaterialCache2D::surface_add(Ref<TerraSurface2D> value) {
ERR_FAIL_COND(!value.is_valid());
_surfaces.push_back(value);
}
void TerraMaterialCache2D::surface_set(int index, Ref<TerraSurface2D> value) {
ERR_FAIL_COND(index < 0);
if (_surfaces.size() < index) {
_surfaces.resize(index + 1);
}
_surfaces.set(index, value);
}
void TerraMaterialCache2D::surface_remove(const int index) {
_surfaces.remove(index);
}
int TerraMaterialCache2D::surface_get_num() const {
return _surfaces.size();
}
void TerraMaterialCache2D::surfaces_clear() {
_surfaces.clear();
}
void TerraMaterialCache2D::additional_texture_add(const Ref<Texture> &texture) {
_additional_textures.push_back(texture);
}
void TerraMaterialCache2D::additional_texture_remove(const Ref<Texture> &texture) {
for (int i = 0; i < _additional_textures.size(); ++i) {
if (_additional_textures[i] == texture) {
_additional_textures.remove(i);
return;
}
}
}
void TerraMaterialCache2D::additional_texture_remove_index(const int index) {
ERR_FAIL_INDEX(index, _additional_textures.size());
_additional_textures.remove(index);
}
void TerraMaterialCache2D::additional_textures_clear() {
_additional_textures.clear();
}
int TerraMaterialCache2D::additional_texture_count() {
return _additional_textures.size();
}
Ref<Texture> TerraMaterialCache2D::additional_texture_get(const int index) {
ERR_FAIL_INDEX_V(index, _additional_textures.size(), Ref<Texture>());
return _additional_textures[index];
}
Ref<AtlasTexture> TerraMaterialCache2D::additional_texture_get_atlas(const int index) {
ERR_FAIL_INDEX_V(index, _additional_textures.size(), Ref<AtlasTexture>());
return additional_texture_get_atlas_tex(_additional_textures[index]);
}
Ref<AtlasTexture> TerraMaterialCache2D::additional_texture_get_atlas_tex(const Ref<Texture> &texture) {
return Ref<AtlasTexture>();
}
Rect2 TerraMaterialCache2D::additional_texture_get_uv_rect(const Ref<Texture> &texture) {
return Rect2(0, 0, 1, 1);
}
#ifdef PROPS_PRESENT
void TerraMaterialCache2D::prop_add_textures(const Ref<PropData> &prop) {
if (!prop.is_valid()) {
return;
}
for (int i = 0; i < prop->get_prop_count(); ++i) {
#if MESH_DATA_RESOURCE_PRESENT
Ref<PropDataMeshData> pdm = prop->get_prop(i);
if (pdm.is_valid()) {
Ref<Texture> tex = pdm->get_texture();
if (!tex.is_valid())
continue;
additional_texture_add(tex);
}
#endif
Ref<PropDataProp> pdp = prop->get_prop(i);
if (pdp.is_valid()) {
prop_add_textures(pdp);
}
}
}
void TerraMaterialCache2D::prop_remove_textures(const Ref<PropData> &prop) {
if (!prop.is_valid()) {
return;
}
for (int i = 0; i < prop->get_prop_count(); ++i) {
#if MESH_DATA_RESOURCE_PRESENT
Ref<PropDataMeshData> pdm = prop->get_prop(i);
if (pdm.is_valid()) {
Ref<Texture> tex = pdm->get_texture();
if (!tex.is_valid())
continue;
additional_texture_remove(tex);
}
#endif
Ref<PropDataProp> pdp = prop->get_prop(i);
if (pdp.is_valid()) {
prop_remove_textures(pdp);
}
}
}
#endif
void TerraMaterialCache2D::refresh_rects() {
_initialized = true;
}
void TerraMaterialCache2D::setup_material_albedo(Ref<Texture> texture) {
if (has_method("_setup_material_albedo"))
call("_setup_material_albedo", texture);
}
TerraMaterialCache2D::TerraMaterialCache2D() {
_ref_count = 0;
_initialized = false;
}
TerraMaterialCache2D::~TerraMaterialCache2D() {
_materials.clear();
_surfaces.clear();
}
void TerraMaterialCache2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_initialized"), &TerraMaterialCache2D::get_initialized);
ClassDB::bind_method(D_METHOD("set_initialized", "value"), &TerraMaterialCache2D::set_initialized);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "initialized"), "set_initialized", "get_initialized");
ClassDB::bind_method(D_METHOD("get_ref_count"), &TerraMaterialCache2D::get_ref_count);
ClassDB::bind_method(D_METHOD("set_ref_count", "value"), &TerraMaterialCache2D::set_ref_count);
ADD_PROPERTY(PropertyInfo(Variant::INT, "mat_ref_count"), "set_ref_count", "get_ref_count");
ClassDB::bind_method(D_METHOD("inc_ref_count"), &TerraMaterialCache2D::inc_ref_count);
ClassDB::bind_method(D_METHOD("dec_ref_count"), &TerraMaterialCache2D::dec_ref_count);
BIND_VMETHOD(MethodInfo("_setup_material_albedo", PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture")));
ClassDB::bind_method(D_METHOD("material_get", "index"), &TerraMaterialCache2D::material_get);
ClassDB::bind_method(D_METHOD("material_lod_get", "index"), &TerraMaterialCache2D::material_lod_get);
ClassDB::bind_method(D_METHOD("material_add", "value"), &TerraMaterialCache2D::material_add);
ClassDB::bind_method(D_METHOD("material_set", "index", "value"), &TerraMaterialCache2D::material_set);
ClassDB::bind_method(D_METHOD("material_remove", "index"), &TerraMaterialCache2D::material_remove);
ClassDB::bind_method(D_METHOD("material_get_num"), &TerraMaterialCache2D::material_get_num);
ClassDB::bind_method(D_METHOD("materials_clear"), &TerraMaterialCache2D::materials_clear);
ClassDB::bind_method(D_METHOD("materials_get"), &TerraMaterialCache2D::materials_get);
ClassDB::bind_method(D_METHOD("materials_set"), &TerraMaterialCache2D::materials_set);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "materials", PROPERTY_HINT_NONE, "17/17:Material", PROPERTY_USAGE_DEFAULT, "Material"), "materials_set", "materials_get");
ClassDB::bind_method(D_METHOD("surface_get", "index"), &TerraMaterialCache2D::surface_get);
ClassDB::bind_method(D_METHOD("surface_id_get", "index"), &TerraMaterialCache2D::surface_id_get);
ClassDB::bind_method(D_METHOD("surface_add", "value"), &TerraMaterialCache2D::surface_add);
ClassDB::bind_method(D_METHOD("surface_set", "index", "surface"), &TerraMaterialCache2D::surface_set);
ClassDB::bind_method(D_METHOD("surface_remove", "index"), &TerraMaterialCache2D::surface_remove);
ClassDB::bind_method(D_METHOD("surface_get_num"), &TerraMaterialCache2D::surface_get_num);
ClassDB::bind_method(D_METHOD("surfaces_clear"), &TerraMaterialCache2D::surfaces_clear);
ClassDB::bind_method(D_METHOD("additional_texture_add", "texture"), &TerraMaterialCache2D::additional_texture_add);
ClassDB::bind_method(D_METHOD("additional_texture_remove", "texture"), &TerraMaterialCache2D::additional_texture_remove);
ClassDB::bind_method(D_METHOD("additional_texture_remove_index", "index"), &TerraMaterialCache2D::additional_texture_remove_index);
ClassDB::bind_method(D_METHOD("additional_textures_clear"), &TerraMaterialCache2D::additional_textures_clear);
ClassDB::bind_method(D_METHOD("additional_texture_count"), &TerraMaterialCache2D::additional_texture_count);
ClassDB::bind_method(D_METHOD("additional_texture_get", "index"), &TerraMaterialCache2D::additional_texture_get);
ClassDB::bind_method(D_METHOD("additional_texture_get_atlas", "index"), &TerraMaterialCache2D::additional_texture_get_atlas);
ClassDB::bind_method(D_METHOD("additional_texture_get_atlas_tex", "index"), &TerraMaterialCache2D::additional_texture_get_atlas_tex);
ClassDB::bind_method(D_METHOD("additional_texture_get_uv_rect", "texture"), &TerraMaterialCache2D::additional_texture_get_uv_rect);
#ifdef PROPS_PRESENT
ClassDB::bind_method(D_METHOD("prop_add_textures", "prop"), &TerraMaterialCache2D::prop_add_textures);
ClassDB::bind_method(D_METHOD("prop_remove_textures", "prop"), &TerraMaterialCache2D::prop_remove_textures);
#endif
ClassDB::bind_method(D_METHOD("refresh_rects"), &TerraMaterialCache2D::refresh_rects);
ClassDB::bind_method(D_METHOD("setup_material_albedo", "texture"), &TerraMaterialCache2D::setup_material_albedo);
}