mirror of
https://github.com/Relintai/terraman_2d.git
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195 lines
5.2 KiB
XML
195 lines
5.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Terrain2DMaterialCache" inherits="Resource" version="3.5">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_setup_material_albedo" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="additional_texture_add">
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<return type="void" />
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<argument index="0" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="additional_texture_count">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="additional_texture_get">
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<return type="Texture" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="additional_texture_get_atlas">
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<return type="AtlasTexture" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="additional_texture_get_atlas_tex">
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<return type="AtlasTexture" />
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<argument index="0" name="index" type="Texture" />
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<description>
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</description>
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</method>
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<method name="additional_texture_get_uv_rect">
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<return type="Rect2" />
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<argument index="0" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="additional_texture_remove">
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<return type="void" />
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<argument index="0" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="additional_texture_remove_index">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="additional_textures_clear">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="dec_ref_count">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="inc_ref_count">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="material_add">
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<return type="void" />
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<argument index="0" name="value" type="Material" />
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<description>
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</description>
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</method>
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<method name="material_get">
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<return type="Material" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="material_get_num" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="material_lod_get">
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<return type="Material" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="material_remove">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="material_set">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="Material" />
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<description>
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</description>
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</method>
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<method name="materials_clear">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="prop_add_textures">
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<return type="void" />
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<argument index="0" name="prop" type="Prop2DData" />
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<description>
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</description>
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</method>
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<method name="prop_remove_textures">
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<return type="void" />
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<argument index="0" name="prop" type="Prop2DData" />
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<description>
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</description>
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</method>
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<method name="refresh_rects">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="setup_material_albedo">
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<return type="void" />
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<argument index="0" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="surface_add">
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<return type="void" />
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<argument index="0" name="value" type="Terrain2DSurface" />
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<description>
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</description>
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</method>
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<method name="surface_get">
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<return type="Terrain2DSurface" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="surface_get_num" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="surface_id_get">
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<return type="Terrain2DSurface" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="surface_remove">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="surface_set">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="surface" type="Terrain2DSurface" />
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<description>
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</description>
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</method>
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<method name="surfaces_clear">
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<return type="void" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="initialized" type="bool" setter="set_initialized" getter="get_initialized" default="false">
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</member>
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<member name="mat_ref_count" type="int" setter="set_ref_count" getter="get_ref_count" default="0">
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</member>
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<member name="materials" type="Array" setter="materials_set" getter="materials_get" default="[ ]">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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