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ee92bd7491
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Removed always add colors property from the blocky mesher, as 2d always need colors. Also add white if lighting is off. Also cleanups and smaller fixes to the mesh generation algorithm.
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2022-02-24 19:03:13 +01:00 |
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ea20c85900
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Don't use texture scale. In the blocky mesher.
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2022-02-24 18:01:25 +01:00 |
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c5afc68256
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Removed faces from the surfaces.
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2022-02-24 17:30:04 +01:00 |
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bac9329808
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Lots of cleanups.
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2022-02-24 16:55:14 +01:00 |
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7f68d5f794
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Changed voxel scale to cell size x and y.
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2022-02-24 15:50:47 +01:00 |
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208d21cd40
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Initial 2d conversion step.
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2022-02-23 19:38:06 +01:00 |
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6272c56664
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Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.)
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2022-02-22 12:02:42 +01:00 |
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6c60ca107a
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Replace Terrain to Terrain2D everywhere.
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2022-02-22 11:42:28 +01:00 |
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419b7fc9a5
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Rename the files.
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2022-02-22 11:09:36 +01:00 |
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0851992fad
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Start over from current Terraman.
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2022-02-22 10:33:06 +01:00 |
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b547515ae3
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Postfix everything with 2d.
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2021-11-22 23:51:16 +01:00 |
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f15569fdb8
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Initial commit. (Just added terraman).
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2021-11-22 22:00:45 +01:00 |
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