mirror of
https://github.com/Relintai/terraman_2d.git
synced 2025-02-20 17:24:45 +01:00
Comment some unneeded logic.
This commit is contained in:
parent
1767f09088
commit
b4cd63847f
@ -564,6 +564,7 @@ void Terrain2DLibraryMergerPCM::set_props(const Vector<Variant> &props) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Rect2 Terrain2DLibraryMergerPCM::get_prop_uv_rect(const Ref<Texture> &texture) {
|
Rect2 Terrain2DLibraryMergerPCM::get_prop_uv_rect(const Ref<Texture> &texture) {
|
||||||
|
/*
|
||||||
if (!texture.is_valid()) {
|
if (!texture.is_valid()) {
|
||||||
return Rect2(0, 0, 1, 1);
|
return Rect2(0, 0, 1, 1);
|
||||||
}
|
}
|
||||||
@ -593,8 +594,8 @@ Rect2 Terrain2DLibraryMergerPCM::get_prop_uv_rect(const Ref<Texture> &texture) {
|
|||||||
|
|
||||||
region.position = Size2(region.position.x / w, region.position.y / h);
|
region.position = Size2(region.position.x / w, region.position.y / h);
|
||||||
region.size = Size2(region.size.x / w, region.size.y / h);
|
region.size = Size2(region.size.x / w, region.size.y / h);
|
||||||
|
*/
|
||||||
return region;
|
return Rect2();
|
||||||
}
|
}
|
||||||
|
|
||||||
Ref<TexturePacker> Terrain2DLibraryMergerPCM::get_prop_packer() {
|
Ref<TexturePacker> Terrain2DLibraryMergerPCM::get_prop_packer() {
|
||||||
@ -603,6 +604,7 @@ Ref<TexturePacker> Terrain2DLibraryMergerPCM::get_prop_packer() {
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
void Terrain2DLibraryMergerPCM::refresh_rects() {
|
void Terrain2DLibraryMergerPCM::refresh_rects() {
|
||||||
|
/*
|
||||||
bool texture_added = false;
|
bool texture_added = false;
|
||||||
for (int i = 0; i < _terra_surfaces.size(); i++) {
|
for (int i = 0; i < _terra_surfaces.size(); i++) {
|
||||||
Ref<Terrain2DSurfaceMerger> surface = Ref<Terrain2DSurfaceMerger>(_terra_surfaces[i]);
|
Ref<Terrain2DSurfaceMerger> surface = Ref<Terrain2DSurfaceMerger>(_terra_surfaces[i]);
|
||||||
@ -666,11 +668,12 @@ void Terrain2DLibraryMergerPCM::refresh_rects() {
|
|||||||
surface->refresh_rects();
|
surface->refresh_rects();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
set_initialized(true);
|
set_initialized(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Terrain2DLibraryMergerPCM::_setup_material_albedo(const int material_index, const Ref<Texture> &texture) {
|
void Terrain2DLibraryMergerPCM::_setup_material_albedo(const int material_index, const Ref<Texture> &texture) {
|
||||||
|
/*
|
||||||
Ref<ShaderMaterial> shmat;
|
Ref<ShaderMaterial> shmat;
|
||||||
|
|
||||||
switch (material_index) {
|
switch (material_index) {
|
||||||
@ -687,7 +690,7 @@ void Terrain2DLibraryMergerPCM::_setup_material_albedo(const int material_index,
|
|||||||
|
|
||||||
if (shmat.is_valid()) {
|
if (shmat.is_valid()) {
|
||||||
shmat->set_shader_param("texture_albedo", texture);
|
shmat->set_shader_param("texture_albedo", texture);
|
||||||
}
|
}*/
|
||||||
}
|
}
|
||||||
|
|
||||||
Terrain2DLibraryMergerPCM::Terrain2DLibraryMergerPCM() {
|
Terrain2DLibraryMergerPCM::Terrain2DLibraryMergerPCM() {
|
||||||
@ -736,6 +739,7 @@ Terrain2DLibraryMergerPCM::~Terrain2DLibraryMergerPCM() {
|
|||||||
|
|
||||||
#ifdef PROPS_2D_PRESENT
|
#ifdef PROPS_2D_PRESENT
|
||||||
bool Terrain2DLibraryMergerPCM::process_prop_textures(Ref<Prop2DData> prop) {
|
bool Terrain2DLibraryMergerPCM::process_prop_textures(Ref<Prop2DData> prop) {
|
||||||
|
/*
|
||||||
if (!prop.is_valid()) {
|
if (!prop.is_valid()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -766,6 +770,8 @@ bool Terrain2DLibraryMergerPCM::process_prop_textures(Ref<Prop2DData> prop) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
return texture_added;
|
return texture_added;
|
||||||
|
*/
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user