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blocky
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Removed the old liquid mesher, and reused the normal blocky mesher as liquid mesher. It should work as is.
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2022-02-18 22:45:22 +01:00 |
default
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Fix more issues when allocating and deleting chunks really fast. (Flying around in the editor at max speed.)
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2022-02-19 22:09:22 +01:00 |
jobs
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
block_terrain_structure.cpp
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
block_terrain_structure.h
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
terrain_chunk.cpp
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Fix more issues when allocating and deleting chunks really fast. (Flying around in the editor at max speed.)
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2022-02-19 22:09:22 +01:00 |
terrain_chunk.h
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Fix more issues when allocating and deleting chunks really fast. (Flying around in the editor at max speed.)
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2022-02-19 22:09:22 +01:00 |
terrain_environment_data.cpp
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
terrain_environment_data.h
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
terrain_structure.cpp
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
terrain_structure.h
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
terrain_world_editor.cpp
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Renamed voxel_surface methods / properties to terra_surface.
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2022-02-18 21:29:43 +01:00 |
terrain_world_editor.h
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
terrain_world.cpp
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Fix more issues when allocating and deleting chunks really fast. (Flying around in the editor at max speed.)
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2022-02-19 22:09:22 +01:00 |
terrain_world.h
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Added a helper method to get the editor's camera.
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2022-02-19 11:09:24 +01:00 |