terraman/world
2022-03-08 14:14:26 +01:00
..
blocky Removed the old liquid mesher, and reused the normal blocky mesher as liquid mesher. It should work as is. 2022-02-18 22:45:22 +01:00
default Added note. 2022-03-08 14:14:26 +01:00
jobs Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
block_terrain_structure.cpp Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
block_terrain_structure.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_chunk.cpp Fix more issues when allocating and deleting chunks really fast. (Flying around in the editor at max speed.) 2022-02-19 22:09:22 +01:00
terrain_chunk.h Fix more issues when allocating and deleting chunks really fast. (Flying around in the editor at max speed.) 2022-02-19 22:09:22 +01:00
terrain_environment_data.cpp Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_environment_data.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_structure.cpp Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_structure.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_world_editor.cpp Renamed voxel_surface methods / properties to terra_surface. 2022-02-18 21:29:43 +01:00
terrain_world_editor.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_world.cpp Fix more issues when allocating and deleting chunks really fast. (Flying around in the editor at max speed.) 2022-02-19 22:09:22 +01:00
terrain_world.h Added a helper method to get the editor's camera. 2022-02-19 11:09:24 +01:00