terraman/world
2022-02-19 11:09:24 +01:00
..
blocky Removed the old liquid mesher, and reused the normal blocky mesher as liquid mesher. It should work as is. 2022-02-18 22:45:22 +01:00
default Changed the alt type and isolevel to liquid type and isolevel and removed the liquid liquid flow default channel. Liquids need to work differently here that with voxelman. 2022-02-18 21:59:22 +01:00
jobs Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
block_terrain_structure.cpp Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
block_terrain_structure.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_chunk.cpp Material cache keys weren't supposed to be serialized. I did keep , PROPERTY_USAGE_EDITOR, so they are visible in the editor. It's nice to have for debugging purposes. 2022-02-09 12:55:44 +01:00
terrain_chunk.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_environment_data.cpp Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_environment_data.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_structure.cpp Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_structure.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_world_editor.cpp Renamed voxel_surface methods / properties to terra_surface. 2022-02-18 21:29:43 +01:00
terrain_world_editor.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00
terrain_world.cpp Added a helper method to get the editor's camera. 2022-02-19 11:09:24 +01:00
terrain_world.h Added a helper method to get the editor's camera. 2022-02-19 11:09:24 +01:00