terraman/world/default
2022-03-08 14:14:26 +01:00
..
terrain_chunk_default.cpp Fix more issues when allocating and deleting chunks really fast. (Flying around in the editor at max speed.) 2022-02-19 22:09:22 +01:00
terrain_chunk_default.h Added note. 2022-03-08 14:14:26 +01:00
terrain_world_default.cpp Changed the alt type and isolevel to liquid type and isolevel and removed the liquid liquid flow default channel. Liquids need to work differently here that with voxelman. 2022-02-18 21:59:22 +01:00
terrain_world_default.h Changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 13:59:00 +01:00