/* Copyright (c) 2019-2021 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef TERRA_MATERIAL_CACHE_H #define TERRA_MATERIAL_CACHE_H #include "core/version.h" #if VERSION_MAJOR > 3 #include "core/io/resource.h" #include "core/math/color.h" #include "core/templates/vector.h" #else #include "core/color.h" #include "core/resource.h" #include "core/vector.h" #endif #include "core/math/rect2.h" #include "scene/resources/material.h" #include "terraman_library.h" #include "../defines.h" class TerramanLibrary; class TerraMaterialCache : public Resource { GDCLASS(TerraMaterialCache, Resource) public: Ref material_get(const int index); Ref material_lod_get(const int index); void material_add(const Ref &value); void material_set(const int index, const Ref &value); void material_remove(const int index); int material_get_num() const; void materials_clear(); Vector materials_get(); void materials_set(const Vector &materials); virtual Ref voxel_surface_get(const int index); virtual void voxel_surface_add(Ref value); virtual void voxel_surface_set(const int index, Ref value); virtual void voxel_surface_remove(const int index); virtual int voxel_surface_get_num() const; virtual void voxel_surfaces_clear(); virtual void refresh_rects(); void setup_material_albedo(Ref texture); TerraMaterialCache(); ~TerraMaterialCache(); protected: static void _bind_methods(); Vector> _surfaces; Vector> _materials; //Ref merger; inherited int material_users; }; #endif