/* Copyright (c) 2019-2021 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "terra_job.h" #include "../default/terra_chunk_default.h" #include "../../../opensimplex/open_simplex_noise.h" const String TerraJob::BINDING_STRING_ACTIVE_BUILD_PHASE_TYPE = "Normal,Process,Physics Process"; TerraJob::ActiveBuildPhaseType TerraJob::get_build_phase_type() { return _build_phase_type; } void TerraJob::set_build_phase_type(TerraJob::ActiveBuildPhaseType build_phase_type) { _build_phase_type = build_phase_type; } void TerraJob::set_chunk(const Ref &chunk) { _chunk = chunk; _in_tree = true; } int TerraJob::get_phase() { return _phase; } void TerraJob::set_phase(const int phase) { _phase = phase; } void TerraJob::next_phase() { ++_phase; } bool TerraJob::get_build_done() { return _build_done; } void TerraJob::set_build_done(const bool val) { _build_done = val; } void TerraJob::next_job() { _chunk->job_next(); set_build_done(true); } void TerraJob::reset() { call("_reset"); } void TerraJob::_reset() { _build_done = false; _phase = 0; } void TerraJob::_execute() { ActiveBuildPhaseType origpt = _build_phase_type; while (!get_cancelled() && _in_tree && !_build_done && origpt == _build_phase_type && !should_return()) { execute_phase(); } if (!_in_tree) { _chunk.unref(); } } void TerraJob::execute_phase() { call("_execute_phase"); } void TerraJob::_execute_phase() { next_job(); } void TerraJob::process(const float delta) { if (has_method("_process")) call("_process", delta); } void TerraJob::physics_process(const float delta) { if (has_method("_physics_process")) call("_physics_process", delta); } //Data Management functions void TerraJob::generate_ao() { ERR_FAIL_COND(!_chunk.is_valid()); int data_size_x = _chunk->get_data_size_x(); int data_size_z = _chunk->get_data_size_z(); ERR_FAIL_COND(data_size_x == 0 || data_size_z == 0); int margin_start = _chunk->get_margin_start(); int margin_end = _chunk->get_margin_end(); int ssize_x = _chunk->get_size_x(); int ssize_z = _chunk->get_size_z(); int size_x = ssize_x + margin_end; int size_z = ssize_z + margin_end; for (int z = margin_start - 1; z < size_z - 1; ++z) { for (int x = margin_start - 1; x < size_x - 1; ++x) { int current = _chunk->get_voxel(x, z, TerraChunkDefault::DEFAULT_CHANNEL_ISOLEVEL); int sum = _chunk->get_voxel(x + 1, z, TerraChunkDefault::DEFAULT_CHANNEL_ISOLEVEL); sum += _chunk->get_voxel(x - 1, z, TerraChunkDefault::DEFAULT_CHANNEL_ISOLEVEL); sum += _chunk->get_voxel(x, z + 1, TerraChunkDefault::DEFAULT_CHANNEL_ISOLEVEL); sum += _chunk->get_voxel(x, z - 1, TerraChunkDefault::DEFAULT_CHANNEL_ISOLEVEL); sum /= 6; sum -= current; if (sum < 0) sum = 0; _chunk->set_voxel(sum, x, z, TerraChunkDefault::DEFAULT_CHANNEL_AO); } } } void TerraJob::generate_random_ao(int seed, int octaves, int period, float persistence, float scale_factor) { ERR_FAIL_COND(!_chunk.is_valid()); int margin_start = _chunk->get_margin_start(); int margin_end = _chunk->get_margin_end(); int size_x = _chunk->get_size_x(); int size_z = _chunk->get_size_z(); int position_x = _chunk->get_position_x(); int position_z = _chunk->get_position_z(); Ref noise; noise.instance(); noise->set_seed(seed); noise->set_octaves(octaves); noise->set_period(period); noise->set_persistence(persistence); for (int x = -margin_start; x < size_x + margin_end; ++x) { for (int z = -margin_start; z < size_z + margin_end; ++z) { float val = noise->get_noise_3d(x + (position_x * size_x), 0, z + (position_z * size_z)); val *= scale_factor; if (val > 1) val = 1; if (val < 0) val = -val; _chunk->set_voxel(int(val * 255.0), x, z, TerraChunkDefault::DEFAULT_CHANNEL_RANDOM_AO); } } } Array TerraJob::merge_mesh_array(Array arr) const { ERR_FAIL_COND_V(arr.size() != VisualServer::ARRAY_MAX, arr); PoolVector3Array verts = arr[VisualServer::ARRAY_VERTEX]; PoolVector3Array normals = arr[VisualServer::ARRAY_NORMAL]; PoolVector2Array uvs = arr[VisualServer::ARRAY_TEX_UV]; PoolColorArray colors = arr[VisualServer::ARRAY_COLOR]; PoolIntArray indices = arr[VisualServer::ARRAY_INDEX]; bool has_normals = normals.size() > 0; bool has_uvs = uvs.size() > 0; bool has_colors = colors.size() > 0; int i = 0; while (i < verts.size()) { Vector3 v = verts[i]; Array equals; for (int j = i + 1; j < verts.size(); ++j) { Vector3 vc = verts[j]; if (Math::is_equal_approx(v.x, vc.x) && Math::is_equal_approx(v.y, vc.y) && Math::is_equal_approx(v.z, vc.z)) equals.push_back(j); } for (int k = 0; k < equals.size(); ++k) { int rem = equals[k]; int remk = rem - k; verts.remove(remk); if (has_normals) normals.remove(remk); if (has_uvs) uvs.remove(remk); if (has_colors) colors.remove(remk); for (int j = 0; j < indices.size(); ++j) { int indx = indices[j]; if (indx == remk) indices.set(j, i); else if (indx > remk) indices.set(j, indx - 1); } } ++i; } arr[VisualServer::ARRAY_VERTEX] = verts; if (has_normals) arr[VisualServer::ARRAY_NORMAL] = normals; if (has_uvs) arr[VisualServer::ARRAY_TEX_UV] = uvs; if (has_colors) arr[VisualServer::ARRAY_COLOR] = colors; arr[VisualServer::ARRAY_INDEX] = indices; return arr; } Array TerraJob::bake_mesh_array_uv(Array arr, Ref tex, const float mul_color) const { ERR_FAIL_COND_V(arr.size() != VisualServer::ARRAY_MAX, arr); ERR_FAIL_COND_V(!tex.is_valid(), arr); Ref img = tex->get_data(); ERR_FAIL_COND_V(!img.is_valid(), arr); Vector2 imgsize = img->get_size(); PoolVector2Array uvs = arr[VisualServer::ARRAY_TEX_UV]; PoolColorArray colors = arr[VisualServer::ARRAY_COLOR]; if (colors.size() < uvs.size()) colors.resize(uvs.size()); #if !GODOT4 img->lock(); #endif for (int i = 0; i < uvs.size(); ++i) { Vector2 uv = uvs[i]; uv *= imgsize; int ux = static_cast(CLAMP(uv.x, 0, imgsize.x - 1)); int uy = static_cast(CLAMP(uv.y, 0, imgsize.y - 1)); Color c = img->get_pixel(ux, uy); colors.set(i, colors[i] * c * mul_color); } #if !GODOT4 img->unlock(); #endif arr[VisualServer::ARRAY_COLOR] = colors; return arr; } void TerraJob::chunk_exit_tree() { _in_tree = false; if (get_complete()) { _chunk.unref(); } else { set_cancelled(true); } } TerraJob::TerraJob() { _in_tree = false; _build_phase_type = BUILD_PHASE_TYPE_NORMAL; _build_done = true; _phase = 0; #if !THREAD_POOL_PRESENT _complete = true; _cancelled = false; _max_allocated_time = 0; _start_time = 0; _current_run_stage = 0; _stage = 0; #endif } TerraJob::~TerraJob() { _chunk.unref(); } void TerraJob::_bind_methods() { BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta"))); BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta"))); ClassDB::bind_method(D_METHOD("get_build_phase_type"), &TerraJob::get_build_phase_type); ClassDB::bind_method(D_METHOD("set_build_phase_type", "value"), &TerraJob::set_build_phase_type); ADD_PROPERTY(PropertyInfo(Variant::INT, "build_phase_type", PROPERTY_HINT_ENUM, BINDING_STRING_ACTIVE_BUILD_PHASE_TYPE), "set_build_phase_type", "get_build_phase_type"); ClassDB::bind_method(D_METHOD("set_chunk", "chunk"), &TerraJob::set_chunk); ClassDB::bind_method(D_METHOD("get_phase"), &TerraJob::get_phase); ClassDB::bind_method(D_METHOD("set_phase", "phase"), &TerraJob::set_phase); ClassDB::bind_method(D_METHOD("next_phase"), &TerraJob::next_phase); ClassDB::bind_method(D_METHOD("get_build_done"), &TerraJob::get_build_done); ClassDB::bind_method(D_METHOD("set_build_done", "val"), &TerraJob::set_build_done); ClassDB::bind_method(D_METHOD("next_job"), &TerraJob::next_job); BIND_VMETHOD(MethodInfo("_reset")); ClassDB::bind_method(D_METHOD("reset"), &TerraJob::reset); ClassDB::bind_method(D_METHOD("_reset"), &TerraJob::_reset); ClassDB::bind_method(D_METHOD("_execute"), &TerraJob::_execute); BIND_VMETHOD(MethodInfo("_execute_phase")); ClassDB::bind_method(D_METHOD("execute_phase"), &TerraJob::execute_phase); ClassDB::bind_method(D_METHOD("_execute_phase"), &TerraJob::_execute_phase); ClassDB::bind_method(D_METHOD("generate_ao"), &TerraJob::generate_ao); ClassDB::bind_method(D_METHOD("generate_random_ao", "seed", "octaves", "period", "persistence", "scale_factor"), &TerraJob::generate_random_ao, DEFVAL(4), DEFVAL(30), DEFVAL(0.3), DEFVAL(0.6)); ClassDB::bind_method(D_METHOD("chunk_exit_tree"), &TerraJob::chunk_exit_tree); #if !THREAD_POOL_PRESENT ClassDB::bind_method(D_METHOD("get_complete"), &TerraJob::get_complete); ClassDB::bind_method(D_METHOD("set_complete", "value"), &TerraJob::set_complete); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "complete"), "set_complete", "get_complete"); ClassDB::bind_method(D_METHOD("get_start_time"), &TerraJob::get_start_time); ClassDB::bind_method(D_METHOD("set_start_time", "value"), &TerraJob::set_start_time); ADD_PROPERTY(PropertyInfo(Variant::INT, "start_time"), "set_start_time", "get_start_time"); ClassDB::bind_method(D_METHOD("get_current_run_stage"), &TerraJob::get_current_run_stage); ClassDB::bind_method(D_METHOD("set_current_run_stage", "value"), &TerraJob::set_current_run_stage); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_run_stage"), "set_current_run_stage", "get_current_run_stage"); ClassDB::bind_method(D_METHOD("get_stage"), &TerraJob::get_stage); ClassDB::bind_method(D_METHOD("set_stage", "value"), &TerraJob::set_stage); ADD_PROPERTY(PropertyInfo(Variant::INT, "stage"), "set_stage", "get_stage"); ClassDB::bind_method(D_METHOD("get_current_execution_time"), &TerraJob::get_current_execution_time); ClassDB::bind_method(D_METHOD("should_do", "just_check"), &TerraJob::should_do, DEFVAL(false)); ClassDB::bind_method(D_METHOD("should_return"), &TerraJob::should_return); BIND_VMETHOD(MethodInfo("_execute")); ClassDB::bind_method(D_METHOD("execute"), &TerraJob::execute); ADD_SIGNAL(MethodInfo("completed")); #endif } #if !THREAD_POOL_PRESENT bool TerraJob::get_complete() const { return _complete; } void TerraJob::set_complete(const bool value) { _complete = value; } bool TerraJob::get_cancelled() const { return _cancelled; } void TerraJob::set_cancelled(const bool value) { _cancelled = value; } float TerraJob::get_max_allocated_time() const { return _max_allocated_time; } void TerraJob::set_max_allocated_time(const float value) { _max_allocated_time = value; } int TerraJob::get_start_time() const { return _start_time; } void TerraJob::set_start_time(const int value) { _start_time = value; } int TerraJob::get_current_run_stage() const { return _current_run_stage; } void TerraJob::set_current_run_stage(const int value) { _current_run_stage = value; } int TerraJob::get_stage() const { return _stage; } void TerraJob::set_stage(const int value) { _stage = value; } void TerraJob::reset_stages() { _current_run_stage = 0; _stage = 0; } float TerraJob::get_current_execution_time() { return 0; } bool TerraJob::should_do(const bool just_check) { return true; } bool TerraJob::should_return() { if (_cancelled) return true; return false; } void TerraJob::execute() { ERR_FAIL_COND(!has_method("_execute")); call("_execute"); } #endif