/* Copyright (c) 2020-2022 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "terrain_world_editor.h" #include "core/version.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "terrain_world.h" #include "core/os/keyboard.h" #include "terrain_chunk.h" #include "../library/terrain_surface.h" #include "../library/terrain_library.h" #include "../defines.h" #include core_input_h #include spatial_editor_plugin_h #include camera_h #if VERSION_MAJOR < 4 bool TerrainWorldEditor::forward_spatial_input_event(Camera *p_camera, const Ref &p_event) { if (!_world || !_world->get_editable()) { return false; } Ref mb = p_event; if (mb.is_valid()) { if (mb->is_pressed()) { Ref lib = _world->get_library(); if (!lib.is_valid()) return false; if (mb->get_button_index() == BUTTON_LEFT) { return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true); } else { return false; } //return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true); } } return false; } #else EditorPlugin::AfterGUIInput TerrainWorldEditor::forward_spatial_input_event(Camera *p_camera, const Ref &p_event) { if (!_world || !_world->get_editable()) { return EditorPlugin::AFTER_GUI_INPUT_PASS; } Ref mb = p_event; if (mb.is_valid()) { if (mb->is_pressed()) { Ref lib = _world->get_library(); if (!lib.is_valid()) return EditorPlugin::AFTER_GUI_INPUT_PASS; if (mb->get_button_index() == MouseButton::LEFT) { if (do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true)) { return EditorPlugin::AFTER_GUI_INPUT_STOP; } else { return EditorPlugin::AFTER_GUI_INPUT_PASS; } } else { return EditorPlugin::AFTER_GUI_INPUT_PASS; } //return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true); } } return EditorPlugin::AFTER_GUI_INPUT_PASS; } #endif bool TerrainWorldEditor::do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click) { if (!spatial_editor || !_world || !_world->is_inside_world()) return false; Camera *camera = p_camera; Vector3 from = camera->project_ray_origin(p_point); Vector3 to = from + camera->project_ray_normal(p_point) * 10000; Transform local_xform = _world->get_global_transform().affine_inverse(); from = local_xform.xform(from); to = local_xform.xform(to); PhysicsDirectSpaceState *ss = _world->GET_WORLD()->get_direct_space_state(); PhysicsDirectSpaceState::RayResult res; if (ss->intersect_ray(from, to, res)) { int selected_voxel = 0; int channel = 0; channel = _channel_type; if (channel == -1) return false; int isolevel = _current_isolevel; bool mode_add = false; if (_tool_mode == TOOL_MODE_ADD) { selected_voxel = _selected_type + 1; mode_add = true; } else if (_tool_mode == TOOL_MODE_REMOVE) { selected_voxel = 0; isolevel = 0; mode_add = false; } _world->set_voxel_with_tool(mode_add, res.position, res.normal, selected_voxel, isolevel); return true; } return false; } void TerrainWorldEditor::edit(TerrainWorld *p_world) { _world = p_world; if (!_world) return; _channel_type = _world->get_channel_index_info(TerrainWorld::CHANNEL_TYPE_INFO_TYPE); _channel_isolevel = _world->get_channel_index_info(TerrainWorld::CHANNEL_TYPE_INFO_ISOLEVEL); if (_channel_isolevel == -1) { _isolevel_slider->hide(); } else { _isolevel_slider->show(); } spatial_editor = Object::cast_to(_editor->get_editor_plugin_screen()); for (int i = 0; i < _surfaces_vbox_container->get_child_count(); ++i) { Node *child = _surfaces_vbox_container->get_child(i); if (!child->is_queued_for_deletion()) { child->queue_delete(); } } Ref library = _world->get_library(); if (!library.is_valid()) return; if (!library->get_initialized()) library->refresh_rects(); bool f = false; for (int i = 0; i < library->terra_surface_get_num(); ++i) { Ref surface = library->terra_surface_get(i); if (!surface.is_valid()) continue; String text = String::num(i) + " - " + surface->get_name(); Button *button = memnew(Button); button->set_text(text); button->set_text_align(Button::ALIGN_LEFT); button->set_meta("index", i); button->set_toggle_mode(true); button->set_button_group(_surfaces_button_group); button->set_h_size_flags(SIZE_EXPAND_FILL); button->CONNECT("button_up", this, TerrainWorldEditor, _on_surface_button_pressed); _surfaces_vbox_container->add_child(button); if (!f) { button->set_pressed(true); f = true; } } } TerrainWorldEditor::TerrainWorldEditor() { _world = NULL; _selected_type = 0; _channel_type = -1; _current_isolevel = 255; _channel_isolevel = -1; _editor = NULL; _tool_mode = TOOL_MODE_ADD; } TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) { _world = NULL; _selected_type = 0; _channel_type = -1; _current_isolevel = 255; _channel_isolevel = -1; _editor = p_editor; _tool_mode = TOOL_MODE_ADD; spatial_editor_hb = memnew(HBoxContainer); spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL); spatial_editor_hb->set_alignment(BoxContainer::ALIGN_BEGIN); SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb); _tool_button_group.instance(); ToolButton *add_button = memnew(ToolButton); add_button->set_text("Add"); add_button->set_toggle_mode(true); add_button->set_pressed(true); add_button->set_button_group(_tool_button_group); add_button->set_meta("tool_mode", TOOL_MODE_ADD); add_button->CONNECT("button_up", this, TerrainWorldEditor, _on_tool_button_pressed); add_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/add_mode", "Add Mode", KEY_A)); spatial_editor_hb->add_child(add_button); ToolButton *remove_button = memnew(ToolButton); remove_button->set_text("Remove"); remove_button->set_toggle_mode(true); remove_button->set_button_group(_tool_button_group); remove_button->set_meta("tool_mode", TOOL_MODE_REMOVE); remove_button->CONNECT("button_up", this, TerrainWorldEditor, _on_tool_button_pressed); remove_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/remove_mode", "Remove Mode", KEY_S)); spatial_editor_hb->add_child(remove_button); ToolButton *insert_buton = memnew(ToolButton); insert_buton->set_text("Insert"); insert_buton->CONNECT("button_up", this, TerrainWorldEditor, _on_insert_block_at_camera_button_pressed); insert_buton->set_shortcut(ED_SHORTCUT("voxelman_world_editor/instert_block_at_camera", "Insert at camera", KEY_B)); spatial_editor_hb->add_child(insert_buton); set_custom_minimum_size(Size2(200 * EDSCALE, 0)); _isolevel_slider = memnew(HSlider); _isolevel_slider->set_min(1); _isolevel_slider->set_max(255); _isolevel_slider->set_value(_current_isolevel); _isolevel_slider->set_custom_minimum_size(Size2(50 * EDSCALE, 0)); _isolevel_slider->set_v_size_flags(SIZE_EXPAND_FILL); spatial_editor_hb->add_child(_isolevel_slider); _isolevel_slider->CONNECT("value_changed", this, TerrainWorldEditor, _on_isolevel_slider_value_changed); _isolevel_slider->hide(); ScrollContainer *scs = memnew(ScrollContainer); scs->set_h_size_flags(SIZE_EXPAND_FILL); scs->set_v_size_flags(SIZE_EXPAND_FILL); scs->set_name("Surfaces"); add_child(scs); _surfaces_vbox_container = memnew(VBoxContainer); scs->add_child(_surfaces_vbox_container); _surfaces_vbox_container->set_h_size_flags(SIZE_EXPAND_FILL); _surfaces_button_group.instance(); } TerrainWorldEditor::~TerrainWorldEditor() { _world = NULL; _surfaces_button_group.unref(); } void TerrainWorldEditor::_node_removed(Node *p_node) { if (p_node == _world) _world = NULL; } void TerrainWorldEditor::_on_surface_button_pressed() { BaseButton *button = _surfaces_button_group->get_pressed_button(); if (button) { _selected_type = button->get_meta("index"); } } void TerrainWorldEditor::_on_tool_button_pressed() { BaseButton *button = _tool_button_group->get_pressed_button(); if (button) { _tool_mode = static_cast(static_cast(button->get_meta("tool_mode"))); } } void TerrainWorldEditor::_on_insert_block_at_camera_button_pressed() { int selected_voxel = 0; int channel = 0; channel = _channel_type; if (channel == -1) return; SpatialEditorViewport *vp = SpatialEditor::get_singleton()->get_editor_viewport(0); if (!vp) return; Camera *cam = vp->get_camera(); if (!cam) return; Vector3 pos = cam->get_transform().origin; selected_voxel = _selected_type + 1; if (_channel_isolevel == -1) { _world->set_voxel_at_world_position(pos, selected_voxel, channel); } else { _world->set_voxel_at_world_position(pos, selected_voxel, channel, false); _world->set_voxel_at_world_position(pos, _current_isolevel, _channel_isolevel); } } void TerrainWorldEditor::_on_isolevel_slider_value_changed(float value) { _current_isolevel = value; } void TerrainWorldEditor::_bind_methods() { ClassDB::bind_method("_node_removed", &TerrainWorldEditor::_node_removed); ClassDB::bind_method("_on_surface_button_pressed", &TerrainWorldEditor::_on_surface_button_pressed); ClassDB::bind_method("_on_tool_button_pressed", &TerrainWorldEditor::_on_tool_button_pressed); ClassDB::bind_method("_on_insert_block_at_camera_button_pressed", &TerrainWorldEditor::_on_insert_block_at_camera_button_pressed); ClassDB::bind_method("_on_isolevel_slider_value_changed", &TerrainWorldEditor::_on_isolevel_slider_value_changed); } void TerrainWorldEditorPlugin::_notification(int p_what) { if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { switch ((int)EditorSettings::get_singleton()->get("editors/voxelman/editor_side")) { #if VERSION_MAJOR <= 3 && VERSION_MINOR < 5 case 0: { // Left. SpatialEditor::get_singleton()->get_palette_split()->move_child(voxel_world_editor, 0); } break; case 1: { // Right. SpatialEditor::get_singleton()->get_palette_split()->move_child(voxel_world_editor, 1); } break; #else case 0: { // Left. SpatialEditor::get_singleton()->move_control_to_left_panel(voxel_world_editor); } break; case 1: { // Right. SpatialEditor::get_singleton()->move_control_to_right_panel(voxel_world_editor); } break; #endif } } } void TerrainWorldEditorPlugin::edit(Object *p_object) { voxel_world_editor->edit(Object::cast_to(p_object)); } bool TerrainWorldEditorPlugin::handles(Object *p_object) const { if (!p_object->is_class("TerrainWorld")) return false; TerrainWorld *w = Object::cast_to(p_object); return w->get_editable(); } void TerrainWorldEditorPlugin::make_visible(bool p_visible) { if (p_visible) { voxel_world_editor->show(); voxel_world_editor->spatial_editor_hb->show(); voxel_world_editor->set_process(true); } else { voxel_world_editor->spatial_editor_hb->hide(); voxel_world_editor->hide(); voxel_world_editor->edit(NULL); voxel_world_editor->set_process(false); } } TerrainWorldEditorPlugin::TerrainWorldEditorPlugin(EditorNode *p_node) { editor = p_node; EDITOR_DEF("editors/voxelman/editor_side", 1); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/voxelman/editor_side", PROPERTY_HINT_ENUM, "Left,Right")); voxel_world_editor = memnew(TerrainWorldEditor(editor)); switch ((int)EditorSettings::get_singleton()->get("editors/voxelman/editor_side")) { case 0: { // Left. add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_LEFT, voxel_world_editor); } break; case 1: { // Right. add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, voxel_world_editor); } break; } make_visible(false); } TerrainWorldEditorPlugin::~TerrainWorldEditorPlugin() { }