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Fix build when the prop module is present but the mesh data resource module is not.
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@ -313,7 +313,6 @@ void TerramanLibraryMerger::_setup_material_albedo(const int material_index, con
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}
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for (int i = 0; i < count; ++i) {
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for (int i = 0; i < count; ++i) {
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switch (material_index) {
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switch (material_index) {
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case MATERIAL_INDEX_TERRAS:
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case MATERIAL_INDEX_TERRAS:
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mat = material_get(i);
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mat = material_get(i);
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@ -406,6 +405,7 @@ bool TerramanLibraryMerger::process_prop_textures(Ref<PropData> prop) {
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bool texture_added = false;
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bool texture_added = false;
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for (int i = 0; i < prop->get_prop_count(); ++i) {
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for (int i = 0; i < prop->get_prop_count(); ++i) {
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#if MESH_DATA_RESOURCE_PRESENT
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Ref<PropDataMeshData> pdm = prop->get_prop(i);
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Ref<PropDataMeshData> pdm = prop->get_prop(i);
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if (pdm.is_valid()) {
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if (pdm.is_valid()) {
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@ -419,6 +419,7 @@ bool TerramanLibraryMerger::process_prop_textures(Ref<PropData> prop) {
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texture_added = true;
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texture_added = true;
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}
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}
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}
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}
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#endif
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Ref<PropDataProp> pdp = prop->get_prop(i);
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Ref<PropDataProp> pdp = prop->get_prop(i);
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