diff --git a/world/default/terrain_chunk_default.cpp b/world/default/terrain_chunk_default.cpp index 7b83f05..fd6f725 100644 --- a/world/default/terrain_chunk_default.cpp +++ b/world/default/terrain_chunk_default.cpp @@ -965,14 +965,13 @@ void TerrainChunkDefault::_bind_methods() { BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_TYPE); BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_ISOLEVEL); - BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_ALT_TYPE); - BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_ALT_ISOLEVEL); + BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_LIQUID_TYPE); + BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_LIQUID_ISOLEVEL); BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_LIGHT_COLOR_R); BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_LIGHT_COLOR_G); BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_LIGHT_COLOR_B); BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_AO); BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_RANDOM_AO); - BIND_ENUM_CONSTANT(DEFAULT_CHANNEL_LIQUID_FLOW); BIND_ENUM_CONSTANT(MAX_DEFAULT_CHANNELS); BIND_CONSTANT(MESH_INDEX_TERRAIN); diff --git a/world/default/terrain_chunk_default.h b/world/default/terrain_chunk_default.h index e904080..d94cecd 100644 --- a/world/default/terrain_chunk_default.h +++ b/world/default/terrain_chunk_default.h @@ -65,14 +65,13 @@ public: enum DefaultChannels { DEFAULT_CHANNEL_TYPE = 0, DEFAULT_CHANNEL_ISOLEVEL, - DEFAULT_CHANNEL_ALT_TYPE, - DEFAULT_CHANNEL_ALT_ISOLEVEL, + DEFAULT_CHANNEL_LIQUID_TYPE, + DEFAULT_CHANNEL_LIQUID_ISOLEVEL, DEFAULT_CHANNEL_LIGHT_COLOR_R, DEFAULT_CHANNEL_LIGHT_COLOR_G, DEFAULT_CHANNEL_LIGHT_COLOR_B, DEFAULT_CHANNEL_AO, DEFAULT_CHANNEL_RANDOM_AO, - DEFAULT_CHANNEL_LIQUID_FLOW, MAX_DEFAULT_CHANNELS }; diff --git a/world/default/terrain_world_default.cpp b/world/default/terrain_world_default.cpp index 2a51ed8..30189ce 100644 --- a/world/default/terrain_world_default.cpp +++ b/world/default/terrain_world_default.cpp @@ -244,7 +244,7 @@ int TerrainWorldDefault::_get_channel_index_info(const TerrainWorld::ChannelType case CHANNEL_TYPE_INFO_ISOLEVEL: return TerrainChunkDefault::DEFAULT_CHANNEL_ISOLEVEL; case CHANNEL_TYPE_INFO_LIQUID_FLOW: - return TerrainChunkDefault::DEFAULT_CHANNEL_LIQUID_FLOW; + return -1; default: return -1; }