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Moved the lod_index property from TerraMesherBlocky to TerraMesher.
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@ -33,13 +33,6 @@ void TerraMesherBlocky::set_always_add_colors(const bool value) {
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_always_add_colors = value;
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}
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int TerraMesherBlocky::get_lod_index() const {
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return _lod_index;
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}
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void TerraMesherBlocky::set_lod_index(const int value) {
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_lod_index = value;
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}
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void TerraMesherBlocky::_add_chunk(Ref<TerraChunk> p_chunk) {
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Ref<TerraChunkDefault> chunk = p_chunk;
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@ -1226,7 +1219,6 @@ void TerraMesherBlocky::create_face(Ref<TerraChunkDefault> chunk, int dataxmin,
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TerraMesherBlocky::TerraMesherBlocky() {
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_always_add_colors = false;
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_lod_index = 0;
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}
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TerraMesherBlocky::~TerraMesherBlocky() {
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@ -1238,8 +1230,4 @@ void TerraMesherBlocky::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_always_add_colors"), &TerraMesherBlocky::get_always_add_colors);
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ClassDB::bind_method(D_METHOD("set_always_add_colors", "value"), &TerraMesherBlocky::set_always_add_colors);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "always_add_colors"), "set_always_add_colors", "get_always_add_colors");
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ClassDB::bind_method(D_METHOD("get_lod_index"), &TerraMesherBlocky::get_lod_index);
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ClassDB::bind_method(D_METHOD("set_lod_index", "value"), &TerraMesherBlocky::set_lod_index);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "lod_index"), "set_lod_index", "get_lod_index");
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}
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@ -44,9 +44,6 @@ public:
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bool get_always_add_colors() const;
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void set_always_add_colors(const bool value);
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int get_lod_index() const;
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void set_lod_index(const int value);
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void _add_chunk(Ref<TerraChunk> p_chunk);
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void add_chunk_normal(Ref<TerraChunkDefault> chunk);
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@ -67,7 +64,6 @@ protected:
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private:
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bool _always_add_colors;
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int _lod_index;
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};
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#endif
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@ -112,6 +112,13 @@ void TerraMesher::set_texture_scale(const int value) {
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_texture_scale = value;
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}
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int TerraMesher::get_lod_index() const {
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return _lod_index;
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}
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void TerraMesher::set_lod_index(const int value) {
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_lod_index = value;
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}
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Ref<TerramanLibrary> TerraMesher::get_library() {
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return _library;
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}
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@ -913,6 +920,7 @@ TerraMesher::TerraMesher() {
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_channel_index_type = 0;
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_channel_index_isolevel = 0;
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_texture_scale = 1;
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_lod_index = 0;
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}
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TerraMesher::~TerraMesher() {
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@ -946,6 +954,10 @@ void TerraMesher::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_texture_scale", "value"), &TerraMesher::set_texture_scale);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_scale"), "set_texture_scale", "get_texture_scale");
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ClassDB::bind_method(D_METHOD("get_lod_index"), &TerraMesher::get_lod_index);
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ClassDB::bind_method(D_METHOD("set_lod_index", "value"), &TerraMesher::set_lod_index);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "lod_index"), "set_lod_index", "get_lod_index");
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ClassDB::bind_method(D_METHOD("get_library"), &TerraMesher::get_library);
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ClassDB::bind_method(D_METHOD("set_library", "value"), &TerraMesher::set_library);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "TerramanLibrary"), "set_library", "get_library");
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@ -66,7 +66,6 @@ public:
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const double PI = 3.141592653589793238463;
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struct Vertex {
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Vector3 vertex;
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Color color;
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Vector3 normal; // normal, binormal, tangent
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@ -110,6 +109,9 @@ public:
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int get_texture_scale() const;
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void set_texture_scale(const int value);
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int get_lod_index() const;
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void set_lod_index(const int value);
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Ref<TerramanLibrary> get_library();
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void set_library(const Ref<TerramanLibrary> &library);
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@ -146,7 +148,7 @@ public:
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PoolVector<Vector3> build_collider() const;
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void bake_lights(MeshInstance *node, Vector<Ref<TerraLight> > &lights);
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void bake_lights(MeshInstance *node, Vector<Ref<TerraLight>> &lights);
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Array build_mesh();
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void build_mesh_into(RID mesh);
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@ -205,6 +207,8 @@ protected:
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int _texture_scale;
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int _lod_index;
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PoolVector<Vertex> _vertices;
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PoolVector<int> _indices;
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